Local forecast
Scavenger Isle - Local Dev
Offline 174.115.152.186:28025 checked 15d ago
Current conditions
observed 15d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,222
- top 70%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 01:31 UKMon 12 Oct, 00:31 UTC · 17d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Scavenger Isle - Local Dev, and is it online now?
Last seen 15 days 8 hours ago, Scavenger Isle - Local Dev is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 11 October 2026.
What location is Scavenger Isle - Local Dev based in?
For Scavenger Isle - Local Dev, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 174.115.152.186:28025 is its address.
What version of Rust is running on Scavenger Isle - Local Dev?
Rust network protocol 2634 and build 167781 on Windows is what Scavenger Isle - Local Dev runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Scavenger Isle - Local Dev's tags tell you?
The server browser reads these tags from Scavenger Isle - Local Dev: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Scavenger Isle - Local Dev?
The Rust Wipe Stats lists that include Scavenger Isle - Local Dev are: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What map is Scavenger Isle - Local Dev on?
A procedural map, generated by the game, runs on Scavenger Isle - Local Dev.
What settings does Scavenger Isle - Local Dev use, and what rules does it enforce?
The name of Scavenger Isle - Local Dev says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. This server has VAC switched on.
Wipe times
When does Scavenger Isle - Local Dev wipe?
Its rhythm cannot be read yet, as too few of Scavenger Isle - Local Dev's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 17 days 20 hours.
What should you expect from wipe day on Scavenger Isle - Local Dev?
The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
How many players does Scavenger Isle - Local Dev hold?
Scavenger Isle - Local Dev is offline at the moment; the last sighting was 15 days 8 hours ago.
What position does Scavenger Isle - Local Dev hold among Rust servers?
Ranked #15,222 on seven-day player hours, Scavenger Isle - Local Dev is in the top 70% of all ranked servers.
Join the server
What steps let you join Scavenger Isle - Local Dev?
Enter client.connect 174.115.152.186:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.