Local forecast · NA
NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]
Online NA 174.138.187.138:28020 checked 9m ago
Current conditions
observed 9m agoplayers now
2% full
- 7-day average
- 3
- peak 10
- Rank
- #1,886
- top 9% · #288 in NA
- Last wipe
- 24d ago
- monthly schedule
- Next wipe
- 9d 0h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 9d 0h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 9d 0h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 37d 0h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 9d 0h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 35 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:02 UKSat 3 Oct, 12:02 UTC · 24d ago | 9 | – | running | 1 |
| Thu 1 Oct, 22:34 UK FWThu 1 Oct, 21:34 UTC · 25d ago | 7 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] run?
Across the last 48 hours the average was 89 server fps, with a floor of 54. The world held as many as 257,945 entities, buildings and deployables included. Memory use reached 7,745 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] online at the moment, and how consistent is its uptime?
As of now, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is online. The uptime it reports puts the last restart about 11 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] run from?
The NA tag places NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] in North America, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 174.138.187.138:28020.
What Rust version is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] on?
On NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]'s tags tell you?
For the game's server browser, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): Its place in the server browser is North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] appears in the following Rust Wipe Stats lists: 5x Rust servers: wipe and player forecast, Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Map and rules
Which map is in use on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] runs a procedural map of size 5,800, seed 66629566, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.
Which settings and rules are in force on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
Its name carries the gather figure: 5x on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] wipe?
The only wipe NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 24 days 6 hours. The tags state that it wipes once a month.
What happens on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] when wipe day arrives?
The average peak across its recent wipes was 8 players. Peak numbers on the latest wipe arrived 35 hours after the reset.
Population history
What sort of population does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] carry?
The live count for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]: 2 players, with 100 slots in total. The seven-day average is 3 players, with a peak of 10. Its busiest point in the last 48 hours was 23:00 UTC, averaging 8 players.
How does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] compare with other Rust servers in the rankings?
Player hours over the last seven days rank NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] at #1,886, top 9% overall and #288 in North America.
Join the server
How do you get into NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
Two ways in: press F1 and enter client.connect 174.138.187.138:28020, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://notime-x5-rust.tebex.io/.
