Local forecast · NA
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]
Online NA 174.138.187.138:28024 checked 1h ago
Current conditions
observed 1h agoplayers now
2% full
- 7-day average
- 2
- peak 9
- Rank
- #2,264
- top 10% · #360 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 0h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 0h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 0h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 19% in NA, and #131 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 0h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 6 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:48 UK FWThu 1 Oct, 20:48 UTC · 26d ago | 12 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
Across the last 48 hours the average was 166 server fps, with a floor of 120. The world held as many as 262,515 entities, buildings and deployables included. At most it drew 7,527 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] online at the moment, and how consistent is its uptime?
As of now, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is online. Going by its reported uptime, the last restart was about 10 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] based in?
With its NA tag, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] lists itself in North America. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 174.138.187.138:28024.
What version of Rust is running on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
On NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
These are the tags NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): It holds 100 players; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] appear among the Rust Wipe Stats lists and filters?
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] appears in the following Rust Wipe Stats lists: 5x Rust servers: wipe and player forecast, Modded Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.
Rules and settings
What map is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] on?
A procedural map of size 5,800 with seed 1337, generated by the game, runs on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.
What settings does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] use, and what rules does it enforce?
The name gives 5x gather for NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]. The limit for groups is 4 players (quad). This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] wipe?
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 26 days 21 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What happens on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] when wipe day arrives?
Its recent wipes drew an average peak of 12 players. The crowd on the latest wipe reached its high 6 hours in.
Population
Is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] busy or quiet?
The live count for NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]: 2 players, with 100 slots in total. Across the past week it peaked at 9 and averaged 2 players. The last 48 hours peak at 02:00 UTC, when the average was 5 players.
How does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] compare with other Rust servers in the rankings?
Seven-day player hours place NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] at #2,264, inside the top 10% of ranked servers and at #360 in North America. The #131 position among quad servers is where it falls.
Getting in
What steps let you join NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
Open the console in Rust with F1, then type client.connect 174.138.187.138:28024 to join. On this page, Launch Rust does the same through Steam. https://notime-x5-rust.tebex.io/ is its website.
