Local forecast
[US] Helix Staging 10x | Vanilla | Weekly
Offline 174.57.113.24:28030 checked 12d ago
Current conditions
observed 12d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,140
- top 70%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 18:59 UKTue 29 Sep, 17:59 UTC · 28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is [US] Helix Staging 10x | Vanilla | Weekly online at the moment, and how consistent is its uptime?
Right now [US] Helix Staging 10x | Vanilla | Weekly is down; the last sighting was 12 days 3 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is [US] Helix Staging 10x | Vanilla | Weekly based in?
The name of [US] Helix Staging 10x | Vanilla | Weekly points to North America, but no region tag is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 174.57.113.24:28030.
What Rust version is [US] Helix Staging 10x | Vanilla | Weekly on?
On [US] Helix Staging 10x | Vanilla | Weekly you will find Rust network protocol 2634 and build 166235, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on [US] Helix Staging 10x | Vanilla | Weekly?
The server browser reads these tags from [US] Helix Staging 10x | Vanilla | Weekly: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166235 (Build): Game build: 166235; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry [US] Helix Staging 10x | Vanilla | Weekly?
[US] Helix Staging 10x | Vanilla | Weekly appears in the following Rust Wipe Stats lists: 10x Rust servers, Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Map and rules
Which map is in use on [US] Helix Staging 10x | Vanilla | Weekly?
[US] Helix Staging 10x | Vanilla | Weekly runs its own custom map, size 4,000. Download the published map file from this page.
What settings does [US] Helix Staging 10x | Vanilla | Weekly use, and what rules does it enforce?
The name gives 10x gather for [US] Helix Staging 10x | Vanilla | Weekly. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe times
When does [US] Helix Staging 10x | Vanilla | Weekly wipe?
Its rhythm cannot be read yet, as too few of [US] Helix Staging 10x | Vanilla | Weekly's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 15 hours.
What happens on [US] Helix Staging 10x | Vanilla | Weekly when wipe day arrives?
The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
Is [US] Helix Staging 10x | Vanilla | Weekly busy or quiet?
[US] Helix Staging 10x | Vanilla | Weekly is offline at the moment; the last sighting was 12 days 3 hours ago.
What position does [US] Helix Staging 10x | Vanilla | Weekly hold among Rust servers?
Player hours over the past week put [US] Helix Staging 10x | Vanilla | Weekly at #15,140, inside the top 70% of all ranked servers.
Getting in
How do you get into [US] Helix Staging 10x | Vanilla | Weekly?
Open the console in Rust with F1, then type client.connect 174.57.113.24:28030 to join. On this page, Launch Rust does the same through Steam.