Local forecast
[US] Helix Staging 10x | Vanilla | Weekly
Online 174.57.83.70:28030 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,241
- top 69%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does [US] Helix Staging 10x | Vanilla | Weekly hold a steady performance?
Across the last 48 hours the average was 78 server fps, with a floor of 51. At its peak the world had 88,520 entities, counting buildings, deployables and the rest. The peak memory draw was 5,429 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is [US] Helix Staging 10x | Vanilla | Weekly, and is it online now?
As of now, [US] Helix Staging 10x | Vanilla | Weekly is online. Going by its reported uptime, the last restart was about 10 days 20 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 16 October 2026 it was first recorded by Rust Wipe Stats.
What location is [US] Helix Staging 10x | Vanilla | Weekly based in?
Its name points to North America, though [US] Helix Staging 10x | Vanilla | Weekly publishes no region tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 174.57.83.70:28030 is its address.
What Rust version is [US] Helix Staging 10x | Vanilla | Weekly on?
Rust network protocol 2634 and build 166235 on Windows is what [US] Helix Staging 10x | Vanilla | Weekly runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on [US] Helix Staging 10x | Vanilla | Weekly?
The server browser reads these tags from [US] Helix Staging 10x | Vanilla | Weekly: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166235 (Build): Game build: 166235; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; rustmaps (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry [US] Helix Staging 10x | Vanilla | Weekly?
The Rust Wipe Stats lists that include [US] Helix Staging 10x | Vanilla | Weekly are: 10x Rust servers, Modded Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Settings and rules
Which map is in use on [US] Helix Staging 10x | Vanilla | Weekly?
[US] Helix Staging 10x | Vanilla | Weekly runs its own custom map, size 4,000. Download the published map file from this page.
What settings does [US] Helix Staging 10x | Vanilla | Weekly use, and what rules does it enforce?
Its name carries the gather figure: 10x on [US] Helix Staging 10x | Vanilla | Weekly. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
On what schedule does [US] Helix Staging 10x | Vanilla | Weekly wipe?
The record of [US] Helix Staging 10x | Vanilla | Weekly's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 3 hours.
Player counts
How many players does [US] Helix Staging 10x | Vanilla | Weekly hold?
Out of 10 slots, [US] Helix Staging 10x | Vanilla | Weekly has 0 filled right now. Averaged over seven days: 0 players, peaking at 1.
How does [US] Helix Staging 10x | Vanilla | Weekly compare with other Rust servers in the rankings?
Ranked #15,241 on seven-day player hours, [US] Helix Staging 10x | Vanilla | Weekly is in the top 69% of all ranked servers.
How to join
What steps let you join [US] Helix Staging 10x | Vanilla | Weekly?
Two ways in: press F1 and enter client.connect 174.57.83.70:28030, or join from this page with Launch Rust, which opens Steam and connects you.