Rust Wipe StatsWipe forecast
Now 33,825 players 11,594 servers 65 fresh wipes in 3 h

Local forecast · NA

[US] Sentinel Main Test | Vanilla | Weekly

Online NA 174.57.83.70:28040 checked 7m ago

weekly wipes vanillamoddedoxide

Current conditions

observed 7m ago
0 / 10
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,423
top 69% · #1539 in NA
Last wipe
18d ago
weekly schedule
Next wipe
2d 21h
Sat 31 Oct, 03:09 UK · 03:09 UTC

Next wipe

Saturday 31 October, 03:09 UK · 03:09 UTC

in 2d 21h

–days
–hours
–min
–sec

Weekly: 7 days after its last wipe

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

025507510006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Saturday 31 October, 03:09 UK · 03:09 UTC, in 2d 21h. Weekly: 7 days after its last wipe

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
8/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average
4/ 150
Rusty Moose |US Main| NA · groups of 12+ · weekly · 250 on average
35/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 233 on average
42/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 189 on average
474/ 525
Rustafied.com - US Friday NA · groups of 16+ · weekly · 154 on average
12/ 100

Quick answers

from the figures on this page

Server facts

Is performance good on [US] Sentinel Main Test | Vanilla | Weekly?

Server fps averaged 71 in the last 48 hours; the lowest was 49. Buildings, deployables and all else in the world took the entity count to a peak of 97,212. The peak memory draw was 6,771 MB. A falling fps and a rising entity count show up to players as lag.

Is [US] Sentinel Main Test | Vanilla | Weekly online at the moment, and how consistent is its uptime?

As of now, [US] Sentinel Main Test | Vanilla | Weekly is online. Its reported uptime shows a restart about 18 days ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 16 October 2026.

Where does [US] Sentinel Main Test | Vanilla | Weekly run from?

The NA tag places [US] Sentinel Main Test | Vanilla | Weekly in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 174.57.83.70:28040.

What Rust version is [US] Sentinel Main Test | Vanilla | Weekly on?

On [US] Sentinel Main Test | Vanilla | Weekly you will find Rust network protocol 2634 and build 167398, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on [US] Sentinel Main Test | Vanilla | Weekly?

The server browser reads these tags from [US] Sentinel Main Test | Vanilla | Weekly: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes come once a week here; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America; rustmaps (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [US] Sentinel Main Test | Vanilla | Weekly?

The Rust Wipe Stats lists that include [US] Sentinel Main Test | Vanilla | Weekly are: Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules and settings

What map is [US] Sentinel Main Test | Vanilla | Weekly on?

Custom map, size 4,250, on [US] Sentinel Main Test | Vanilla | Weekly; the published file is available to download here.

Which settings and rules are in force on [US] Sentinel Main Test | Vanilla | Weekly?

No gather rate appears in the name [US] Sentinel Main Test | Vanilla | Weekly. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does [US] Sentinel Main Test | Vanilla | Weekly wipe?

weekly: 7 days after its last wipe is what the estimate of [US] Sentinel Main Test | Vanilla | Weekly's next wipe rests on. Expect the next wipe on Saturday 31 October at 03:09 UTC. The current map and world began 18 days 2 hours. Its tags carry a weekly wipe schedule.

Population history

What sort of population does [US] Sentinel Main Test | Vanilla | Weekly carry?

[US] Sentinel Main Test | Vanilla | Weekly is carrying 0 players at the moment, out of 10 slots. The seven-day average stands at 0 players.

Where does [US] Sentinel Main Test | Vanilla | Weekly sit in the rankings?

Player hours over the last seven days rank [US] Sentinel Main Test | Vanilla | Weekly at #15,423, top 69% overall and #1,539 in North America.

Join the server

What steps let you join [US] Sentinel Main Test | Vanilla | Weekly?

Two ways in: press F1 and enter client.connect 174.57.83.70:28040, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Wipe schedule

^w
Weekly Wipes come once a week here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America You will find it listed in North America.

Other

rustmaps
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.