Rust Wipe StatsWipe forecast
Now 68,594 players 11,792 servers 191 fresh wipes in 3 h

Local forecast

Local Staging Test

Offline 175.38.78.203:28015 checked 27d ago

Current conditions

observed 27d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#13,806
top 60%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
500/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
410/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
57/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
56/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
59/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
156/ 200

Quick answers

from the figures on this page

Server facts

How reliable is Local Staging Test, and is it online now?

Right now Local Staging Test is down; the last sighting was 27 days 2 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 1 October 2026 it was first recorded by Rust Wipe Stats.

Where does Local Staging Test run from?

No region is published by Local Staging Test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 175.38.78.203:28015.

What Rust version is Local Staging Test on?

On Local Staging Test you will find Rust network protocol 2634 and build 166465, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

What do Local Staging Test's tags tell you?

For the game's server browser, Local Staging Test publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166465 (Build): It runs game build 166465; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Local Staging Test appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Local Staging Test: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What map is Local Staging Test on?

A procedural map, generated by the game, runs on Local Staging Test.

What settings does Local Staging Test use, and what rules does it enforce?

The name of Local Staging Test says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does Local Staging Test schedule its wipes for?

Its rhythm cannot be read yet, as too few of Local Staging Test's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 28 days 1 hours.

Population

Is Local Staging Test busy or quiet?

Local Staging Test is offline at the moment; the last sighting was 27 days 2 hours ago.

Where does Local Staging Test sit in the rankings?

The last seven days of player hours rank Local Staging Test at #13,806, in the top 60% of ranked servers.

Getting in

What steps let you join Local Staging Test?

Enter client.connect 175.38.78.203:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players 10 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166465
Build It runs game build 166465.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.