Local forecast · EU · ger
local
Offline EU · ger 176.198.120.11:28030 checked 2h ago
Current conditions
observed 2h agoplayers now
- 7-day average
- 0
- peak 1
- Rank
- #7,993
- top 36% · #2088 in EU
- No wipes
- resets
- 79 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (79 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 00:09 UKThu 29 Oct, 00:09 UTC · 2h ago | – | – | – | 0 |
| Wed 28 Oct, 23:52 UKWed 28 Oct, 23:52 UTC · 3h ago | – | – | – | 0 |
| Wed 28 Oct, 22:31 UKWed 28 Oct, 22:31 UTC · 4h ago | – | – | – | 0 |
| Wed 28 Oct, 22:10 UKWed 28 Oct, 22:10 UTC · 4h ago | – | – | – | 0 |
| Wed 28 Oct, 21:52 UKWed 28 Oct, 21:52 UTC · 5h ago | – | – | – | 0 |
| Wed 28 Oct, 21:15 UKWed 28 Oct, 21:15 UTC · 5h ago | – | – | – | 0 |
| Wed 28 Oct, 20:50 UKWed 28 Oct, 20:50 UTC · 6h ago | – | – | – | 0 |
| Wed 28 Oct, 20:24 UKWed 28 Oct, 20:24 UTC · 6h ago | – | – | – | 0 |
| Wed 28 Oct, 19:36 UKWed 28 Oct, 19:36 UTC · 7h ago | – | – | – | 0 |
| Wed 28 Oct, 16:57 UKWed 28 Oct, 16:57 UTC · 10h ago | – | – | – | 0 |
| Wed 28 Oct, 16:15 UKWed 28 Oct, 16:15 UTC · 10h ago | – | – | – | 0 |
| Wed 28 Oct, 16:01 UKWed 28 Oct, 16:01 UTC · 11h ago | – | – | – | 0 |
| Wed 28 Oct, 15:48 UKWed 28 Oct, 15:48 UTC · 11h ago | – | – | – | 0 |
| Wed 28 Oct, 15:40 UKWed 28 Oct, 15:40 UTC · 11h ago | – | – | – | 0 |
| Wed 28 Oct, 15:33 UKWed 28 Oct, 15:33 UTC · 11h ago | – | – | – | 0 |
| Wed 28 Oct, 15:15 UKWed 28 Oct, 15:15 UTC · 11h ago | – | – | – | 0 |
| Wed 28 Oct, 15:01 UKWed 28 Oct, 15:01 UTC · 12h ago | – | – | – | 0 |
| Wed 28 Oct, 14:44 UKWed 28 Oct, 14:44 UTC · 12h ago | – | – | – | 0 |
| Wed 28 Oct, 14:19 UKWed 28 Oct, 14:19 UTC · 12h ago | – | – | – | 0 |
| Wed 28 Oct, 13:58 UKWed 28 Oct, 13:58 UTC · 13h ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is local, and is it online now?
local is currently offline, with the last sighting 2 hours ago. In the last 7 full days it stayed up 56 of 168 hours, 33% of the time. The first sighting by Rust Wipe Stats was on 14 September 2026.
In which location does local sit?
The EU tag puts local in Europe, and the region code is ger. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 176.198.120.11:28030.
What version of Rust is running on local?
Rust network protocol 2635 and build 169596 on Linux is what local runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on local?
For the game's server browser, local publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp0 (Max players): It holds 0 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs169596 (Build): Game build: 169596; ptrak (Networking): RakNet is the network layer, as standard for the game; $rger (Region code): ger is the region code in use here; ^c (Creative): Build what you like, with nothing to gather: a sandbox; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): The server browser puts it under Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does local appear among the Rust Wipe Stats lists and filters?
local appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers, Rust build and creative servers, Rust servers tagged creative and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c and Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
Which map is in use on local?
A procedural map, generated by the game, runs on local.
Which settings and rules are in force on local?
Gather rate is not given in the name for local. No group setting is published, so the game default of 8 players applies. This server runs build & creative, sandbox construction, gathering left out. You will find it under Modded, with plugins or settings changing the game. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does local schedule its wipes for?
No wipe schedule is kept on local: it remakes the world every few hours, and those resets do not count as wipes.
Player counts
Is local busy or quiet?
local is offline at the moment; the last sighting was 2 hours ago. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 00:00 UTC, averaging 0 players.
What position does local hold among Rust servers?
Player hours over the last seven days rank local at #7,993, top 36% overall and #2,088 in Europe.
Join the server
What do you do to join local?
Open the console in Rust with F1, then type client.connect 176.198.120.11:28030 to join. On this page, Launch Rust does the same through Steam.