Local forecast
LOCALTEST
Offline 176.42.29.244:28015 checked 38d ago
Current conditions
observed 38d agoplayers now
50% full
- 7-day average
- 0
- peak –
- Rank
- #13,280
- no region published
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is LOCALTEST, and is it online now?
LOCALTEST is currently offline, with the last sighting 38 days 14 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 18 September 2026 it was first recorded by Rust Wipe Stats.
What location is LOCALTEST based in?
No region is published by LOCALTEST. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 176.42.29.244:28015 is its address.
What version of Rust is running on LOCALTEST?
Rust network protocol 2633 and build 164530 on Windows is what LOCALTEST runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on LOCALTEST?
The server browser reads these tags from LOCALTEST: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): 2 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): It runs game build 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry LOCALTEST?
The Rust Wipe Stats lists that include LOCALTEST are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is in use on LOCALTEST?
The game generates the map on LOCALTEST, a procedural one.
Which settings and rules are in force on LOCALTEST?
Gather rate is not given in the name for LOCALTEST. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does LOCALTEST wipe?
Too few wipes on LOCALTEST are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 9 hours.
Player counts
How many players does LOCALTEST hold?
LOCALTEST is offline at the moment; the last sighting was 38 days 14 hours ago.
How does LOCALTEST compare with other Rust servers in the rankings?
The last seven days of player hours rank LOCALTEST at #13,280, in the top – of ranked servers.
How to join
How do you get into LOCALTEST?
Open the console in Rust with F1, then type client.connect 176.42.29.244:28015 to join. On this page, Launch Rust does the same through Steam.