Rust Wipe StatsWipe forecast
Now 41,069 players 11,703 servers 98 fresh wipes in 3 h

Local forecast

Jerome&Karl

Online 176.57.171.141:28415 checked 6m ago

Current conditions

observed 6m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#12,449
top 56%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 18:06 UKWed 7 Oct, 17:06 UTC · 21d ago 2 – running 0
Thu 1 Oct, 19:07 UK FWThu 1 Oct, 18:07 UTC · 27d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
196/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
119/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
23/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
11/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
23/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
28/ 225

Quick answers

from the figures on this page

Server details

Does Jerome&Karl hold a steady performance?

Across the last 48 hours the average was 17 server fps, with a floor of 4. At its peak the world had 16,834 entities, counting buildings, deployables and the rest. At most it drew 1,464 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is Jerome&Karl, and is it online now?

You will find Jerome&Karl online at the moment. The uptime it reports puts the last restart about 6 days 5 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Jerome&Karl run from?

There is no published region for Jerome&Karl. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 176.57.171.141:28415.

What Rust version is Jerome&Karl on?

Rust network protocol 2635 and build 168909 on Windows is what Jerome&Karl runs. To join you need the same protocol, and Steam handles the update.

Server tags

What do Jerome&Karl's tags tell you?

For the game's server browser, Jerome&Karl publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Jerome&Karl?

The Rust Wipe Stats lists that include Jerome&Karl are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is Jerome&Karl on?

The game generates the map on Jerome&Karl, procedural, size 2,000, seed 2147483647. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on Jerome&Karl?

The name of Jerome&Karl says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe times

Which days and times does Jerome&Karl schedule its wipes for?

The record of Jerome&Karl's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 21 days 8 hours is how long the current world has been running.

What happens on Jerome&Karl when wipe day arrives?

The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.

Population history

Is Jerome&Karl busy or quiet?

Jerome&Karl is carrying 0 players at the moment, out of 50 slots. The seven-day average is 0 players, with a peak of 1.

Where does Jerome&Karl sit in the rankings?

Ranked #12,449 on seven-day player hours, Jerome&Karl is in the top 56% of all ranked servers.

Getting in

What do you do to join Jerome&Karl?

Two ways in: press F1 and enter client.connect 176.57.171.141:28415, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.