Local forecast
Rust coop1
Online 176.57.171.141:28915 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 7h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 7h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 7h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 7h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 7h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:10 UKFri 2 Oct, 07:10 UTC · 27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Rust coop1 hold a steady performance?
Its average over the last 48 hours was 13 server fps, and it never dropped below 5. Buildings, deployables and all else in the world took the entity count to a peak of 48,147. The peak memory draw was 2,379 MB. Players feel lag when fps drops and the entity count climbs.
Is Rust coop1 online at the moment, and how consistent is its uptime?
As of now, Rust coop1 is online. Going by its reported uptime, the last restart was about 6 days 15 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 27 September 2026.
Where does Rust coop1 run from?
There is no published region for Rust coop1. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 176.57.171.141:28915 is its address.
What version of Rust is running on Rust coop1?
On Rust coop1 you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Rust coop1's tags tell you?
These are the tags Rust coop1 publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Rust coop1?
Rust coop1 appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
What map is Rust coop1 on?
Rust coop1 runs a procedural map of size 3,000, seed 420420, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Rust coop1?
Gather rate is not given in the name for Rust coop1. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does Rust coop1 schedule its wipes for?
Once a month is all Rust coop1 wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 27 days 4 hours. Its tags carry a monthly wipe schedule.
What happens on Rust coop1 when wipe day arrives?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
What sort of population does Rust coop1 carry?
Rust coop1 is carrying 0 players at the moment, out of 50 slots. The average for the past week is 0 players.
What position does Rust coop1 hold among Rust servers?
Ranked #15,323 on seven-day player hours, Rust coop1 is in the top 69% of all ranked servers.
Getting in
What do you do to join Rust coop1?
Open the console in Rust with F1, then type client.connect 176.57.171.141:28915 to join. On this page, Launch Rust does the same through Steam.
