Local forecast
ServerName
Offline 176.59.100.32:28015 checked 41d ago
Current conditions
observed 41d agoplayers now
20% full
- 7-day average
- 0
- peak –
- Rank
- #13,334
- no region published
- Last wipe
- 43d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is ServerName, and is it online now?
Last seen 41 days 23 hours ago, ServerName is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 15 September 2026.
What location is ServerName based in?
No region is published by ServerName. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 176.59.100.32:28015 is its address.
What version of Rust is running on ServerName?
Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do ServerName's tags tell you?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): It holds 5 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry ServerName?
ServerName appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is in use on ServerName?
The map is procedural, generated by the game on ServerName.
Which settings and rules are in force on ServerName?
Gather rate is not given in the name for ServerName. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Community in the server browser. This server runs with VAC switched off.
Wipe schedule
On what schedule does ServerName wipe?
The record of ServerName's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 19 hours.
Population
Is ServerName busy or quiet?
ServerName is offline at the moment; the last sighting was 41 days 23 hours ago.
What position does ServerName hold among Rust servers?
The last seven days of player hours rank ServerName at #13,334, in the top – of ranked servers.
Getting in
What steps let you join ServerName?
Open the console in Rust with F1, then type client.connect 176.59.100.32:28015 to join. On this page, Launch Rust does the same through Steam.