Local forecast
ServerName
Offline 176.59.100.49:28015 checked 41d ago
Current conditions
observed 41d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #14,986
- no region published
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is ServerName, and is it online now?
ServerName is currently offline, with the last sighting 41 days 20 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 17 September 2026 it was first recorded by Rust Wipe Stats.
In which location does ServerName sit?
There is no published region for ServerName. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 176.59.100.49:28015.
What version of Rust is running on ServerName?
On ServerName you will find Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on ServerName?
The server browser reads these tags from ServerName: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry ServerName?
ServerName appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What map is ServerName on?
A procedural map, generated by the game, runs on ServerName.
Which settings and rules are in force on ServerName?
Gather rate is not given in the name for ServerName. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser files it under Community. This server runs with VAC switched off.
Wipe schedule
On what schedule does ServerName wipe?
Too few wipes on ServerName are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 45 days 3 hours.
Population
Is ServerName busy or quiet?
The last time ServerName was seen was 41 days 20 hours ago; it is offline right now.
How does ServerName compare with other Rust servers in the rankings?
The last seven days of player hours rank ServerName at #14,986, in the top – of ranked servers.
Getting in
What do you do to join ServerName?
Open the console in Rust with F1, then type client.connect 176.59.100.49:28015 to join. On this page, Launch Rust does the same through Steam.