Local forecast
ServerName
Offline 176.59.97.30:28015 checked 38d ago
Current conditions
observed 38d agoplayers now
20% full
- 7-day average
- 0
- peak –
- Rank
- #13,265
- no region published
- Last wipe
- 43d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is ServerName online at the moment, and how consistent is its uptime?
ServerName is currently offline, with the last sighting 38 days 16 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 18 September 2026.
Where does ServerName run from?
No region is published by ServerName. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 176.59.97.30:28015.
What version of Rust is running on ServerName?
On ServerName you will find Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
What do ServerName's tags tell you?
For the game's server browser, ServerName publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163794 (Build): Game build: 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does ServerName appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include ServerName: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is ServerName on?
The map is procedural, generated by the game on ServerName.
Which settings and rules are in force on ServerName?
No gather rate appears in the name ServerName. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser files it under Community. VAC, Valve's anti-cheat, is disabled.
Wipe times
Which days and times does ServerName schedule its wipes for?
Its rhythm cannot be read yet, as too few of ServerName's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 43 days 19 hours.
Player counts
How many players does ServerName hold?
At this moment ServerName is down, having last been seen 38 days 16 hours ago.
Where does ServerName sit in the rankings?
Ranked #13,265 on seven-day player hours, ServerName is in the top – of all ranked servers.
Getting in
What steps let you join ServerName?
Open the console in Rust with F1, then type client.connect 176.59.97.30:28015 to join. On this page, Launch Rust does the same through Steam.