Rust Wipe StatsWipe forecast
Now 43,642 players 11,650 servers 103 fresh wipes in 3 h

Local forecast

Public

Offline 176.61.162.189:28035 checked 6d ago

Current conditions

observed 6d ago
0 / 500
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,264
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:40 UKThu 15 Oct, 09:40 UTC · 14d ago 1 – running 0
Tue 13 Oct, 15:14 UKTue 13 Oct, 14:14 UTC · 16d ago 0 – 1.8 days 1
Fri 9 Oct, 16:03 UKFri 9 Oct, 15:03 UTC · 20d ago 1 – 4 days 0
Thu 1 Oct, 18:41 UK FWThu 1 Oct, 17:41 UTC · 28d ago 1 – 7.9 days 1
Wed 30 Sep, 00:07 UKTue 29 Sep, 23:07 UTC · 30d ago 1 – 1.8 days 1
Sat 26 Sep, 17:44 UKSat 26 Sep, 16:44 UTC · 33d ago 1 – 3.3 days 0
Tue 22 Sep, 13:41 UKTue 22 Sep, 12:41 UTC · 37d ago 0 – 4.2 days 0
Thu 17 Sep, 18:11 UKThu 17 Sep, 17:11 UTC · 42d ago 1 – 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average
45/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
80/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
234/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
7/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
274/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
268/ 275

Quick answers

from the figures on this page

Server details

Is Public online at the moment, and how consistent is its uptime?

Public is currently offline, with the last sighting 6 days 18 hours ago. It was up for 1 of 168 hours across the last 7 full days, 1% of the time. The first sighting by Rust Wipe Stats was on 15 September 2026.

Where does Public run from?

For Public, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 176.61.162.189:28035 is its address.

What Rust version is Public on?

Rust network protocol 2635 and build 168909 on Windows is what Public runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

Which meaning sits behind each tag on Public?

The server browser reads these tags from Public: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Public?

Public appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which settings and rules are in force on Public?

Gather rate is not given in the name for Public. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does Public schedule its wipes for?

There is no next wipe to predict, because Public wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 14 days 17 hours.

What happens on Public when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 26 hours after the latest wipe, the crowd hit its peak.

Population

Is Public busy or quiet?

Public is offline at the moment; the last sighting was 6 days 18 hours ago. Over seven days to now, 0 players on average.

What position does Public hold among Rust servers?

Player hours over the past week put Public at #15,264, inside the top 69% of all ranked servers.

Join the server

How do you get into Public?

Open the console in Rust with F1, then type client.connect 176.61.162.189:28035 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players It holds 500 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.