Local forecast · EU
Home test server
Offline EU 176.63.3.176:28015 checked 12d ago
Current conditions
observed 12d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #12,868
- top 60% · #2420 in EU
- Last wipe
- 25d ago
- biweekly schedule
- Next wipe
- 2d 11h
- Fri 30 Oct, 08:04 UK · 08:04 UTC
Next wipe
from its schedule tagFriday 30 October, 08:04 UK · 08:04 UTC
in 2d 11h
Its biweekly schedule tag · low confidence
Coming wipes
- Fri 30 Oct 08:04 UK · 08:04 UTC 2d 11h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 22h FW
- Fri 13 Nov 08:04 UK · 08:04 UTC 16d 11h
- Fri 27 Nov 08:04 UK · 08:04 UTC 30d 11h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 22h FW
- Fri 11 Dec 08:04 UK · 08:04 UTC 44d 11h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 08:04 UK · 08:04 UTC, in 2d 11h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:04 UKFri 2 Oct, 08:04 UTC · 25d ago | 1 | – | running | 0 |
| Thu 1 Oct, 15:34 UKThu 1 Oct, 14:34 UTC · 26d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 13:12 UKWed 30 Sep, 12:12 UTC · 27d ago | 1 | – | 1.1 days | 0 |
| Sat 26 Sep, 20:30 UKSat 26 Sep, 19:30 UTC · 31d ago | 1 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Home test server online at the moment, and how consistent is its uptime?
Home test server is currently offline, with the last sighting 12 days 3 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 15 September 2026.
Where does Home test server run from?
In Europe is where Home test server lists itself, using its EU tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 176.63.3.176:28015 is its address.
What version of Rust is running on Home test server?
On Home test server you will find Rust network protocol 2634 and build 167781, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on Home test server?
For the game's server browser, Home test server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp500 (Max players): 500 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^b (Biweekly): The cycle is two weeks between wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; EU (Europe): You will find it listed in Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Home test server?
The Rust Wipe Stats lists that include Home test server are: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules and settings
What map is Home test server on?
A procedural map, generated by the game, runs on Home test server.
Which settings and rules are in force on Home test server?
Gather rate is not given in the name for Home test server. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does Home test server wipe?
Its tag sets the prediction, because the record of Home test server's wipes is too thin to confirm the schedule. Friday 30 October at 08:04 UTC is when its next wipe is due. 25 days 12 hours is how long the current world has been running. Its tags list a wipe every two weeks.
What should you expect from wipe day on Home test server?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
How many players does Home test server hold?
At this moment Home test server is down, having last been seen 12 days 3 hours ago.
How does Home test server compare with other Rust servers in the rankings?
Player hours over the last seven days rank Home test server at #12,868, top 60% overall and #2,420 in Europe.
How to join
What steps let you join Home test server?
Open the console in Rust with F1, then type client.connect 176.63.3.176:28015 to join. On this page, Launch Rust does the same through Steam.