Local forecast
Squad 67
Offline 178.140.185.87:28082 checked 3d ago
Current conditions
observed 3d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Squad 67 online at the moment, and how consistent is its uptime?
Squad 67 is currently offline, with the last sighting 3 days 9 hours ago. It was up for 0 of 72 hours across the last 3 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 25 October 2026.
Where does Squad 67 run from?
For Squad 67, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 178.140.185.87:28082 is its address.
What version of Rust is running on Squad 67?
On Squad 67 you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
What do Squad 67's tags tell you?
For the game's server browser, Squad 67 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Squad 67 appear among the Rust Wipe Stats lists and filters?
Squad 67 appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on Squad 67?
The game generates the map on Squad 67, a procedural one.
Which settings and rules are in force on Squad 67?
The name of Squad 67 says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does Squad 67 wipe?
Too few wipes on Squad 67 are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 3 days 9 hours.
Player counts
How many players does Squad 67 hold?
The last time Squad 67 was seen was 3 days 9 hours ago; it is offline right now. Over seven days to now, 0 players on average.
What position does Squad 67 hold among Rust servers?
Player hours over the past week put Squad 67 at #15,338, inside the top 69% of all ranked servers.
Getting in
What do you do to join Squad 67?
Open the console in Rust with F1, then type client.connect 178.140.185.87:28082 to join. On this page, Launch Rust does the same through Steam.