Local forecast
hard
Offline 178.158.221.43:28015 checked 5d ago
Current conditions
observed 5d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is hard online at the moment, and how consistent is its uptime?
Last seen 5 days 4 hours ago, hard is offline now. It was up for 1 of 168 hours across the last 7 full days, 1% of the time. On 20 October 2026 it was first recorded by Rust Wipe Stats.
Where does hard run from?
No region is published by hard. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 178.158.221.43:28015 is its address.
What Rust version is hard on?
Rust network protocol 2634 and build 167781 on Windows is what hard runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do hard's tags tell you?
These are the tags hard publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): Capacity: 2; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry hard?
hard appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is hard on?
The game generates the map on hard, a procedural one.
Which settings and rules are in force on hard?
No gather rate appears in the name hard. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does hard wipe?
Too few wipes on hard are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 13 days 4 hours.
Player counts
What sort of population does hard carry?
hard is offline at the moment; the last sighting was 5 days 4 hours ago. Over seven days to now, 0 players on average.
Where does hard sit in the rankings?
Ranked #15,341 on seven-day player hours, hard is in the top 69% of all ranked servers.
How to join
What do you do to join hard?
Enter client.connect 178.158.221.43:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.