Local forecast
ServerName
Offline 178.167.13.29:28015 checked 37d ago
Current conditions
observed 37d agoplayers now
20% full
- 7-day average
- 0
- peak –
- Rank
- #13,307
- no region published
- Last wipe
- 47d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is ServerName online at the moment, and how consistent is its uptime?
Last seen 37 days 6 hours ago, ServerName is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does ServerName sit?
There is no published region for ServerName. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 178.167.13.29:28015 is its address.
What Rust version is ServerName on?
Rust network protocol 2633 and build 164924 on Windows is what ServerName runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do ServerName's tags tell you?
For the game's server browser, ServerName publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): 5 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164924 (Build): Game build: 164924; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does ServerName appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include ServerName are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
What map is ServerName on?
The map is procedural, generated by the game on ServerName.
What settings does ServerName use, and what rules does it enforce?
The name of ServerName says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does ServerName wipe?
Its rhythm cannot be read yet, as too few of ServerName's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 47 days 5 hours is how long the current world has been running.
Population
Is ServerName busy or quiet?
At this moment ServerName is down, having last been seen 37 days 6 hours ago.
How does ServerName compare with other Rust servers in the rankings?
The last seven days of player hours rank ServerName at #13,307, in the top – of ranked servers.
Getting in
How do you get into ServerName?
Enter client.connect 178.167.13.29:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.