Local forecast
ServerName
Offline 178.205.124.24:28015 checked 44d ago
Current conditions
observed 44d agoplayers now
20% full
- 7-day average
- 0
- peak –
- Rank
- #13,021
- no region published
- Last wipe
- 52d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is ServerName, and is it online now?
Last seen 44 days 6 hours ago, ServerName is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does ServerName run from?
For ServerName, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 178.205.124.24:28015.
What version of Rust is running on ServerName?
Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do ServerName's tags tell you?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): 5 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does ServerName appear among the Rust Wipe Stats lists and filters?
ServerName appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What map is ServerName on?
The game generates the map on ServerName, a procedural one.
Which settings and rules are in force on ServerName?
The name of ServerName says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does ServerName schedule its wipes for?
Too few wipes on ServerName are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 52 days 6 hours.
Population history
How many players does ServerName hold?
ServerName is offline at the moment; the last sighting was 44 days 6 hours ago.
Where does ServerName sit in the rankings?
Player hours over the past week put ServerName at #13,021, inside the top – of all ranked servers.
Getting in
How do you get into ServerName?
Enter client.connect 178.205.124.24:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.