Rust Wipe StatsWipe forecast
Now 60,383 players 11,716 servers 178 fresh wipes in 3 h

Local forecast

[PvE] OldRust Devblog 240 Server

Offline 178.214.255.109:28015 checked 23h ago

Current conditions

observed 23h ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
23h ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
0123407:0009:0010:0011:00Wiped Wed 28 Oct, 07:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:52 UKWed 28 Oct, 10:52 UTC · 1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
441/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
355/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
42/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
33/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
49/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
152/ 200

Quick answers

from the figures on this page

About the server

How reliable is [PvE] OldRust Devblog 240 Server, and is it online now?

Last seen 23 hours ago, [PvE] OldRust Devblog 240 Server is offline now. It came to Rust Wipe Stats's notice first on 28 October 2026.

What location is [PvE] OldRust Devblog 240 Server based in?

No region is published by [PvE] OldRust Devblog 240 Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 178.214.255.109:28015 is its address.

What Rust version is [PvE] OldRust Devblog 240 Server on?

On [PvE] OldRust Devblog 240 Server you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do [PvE] OldRust Devblog 240 Server's tags tell you?

The server browser reads these tags from [PvE] OldRust Devblog 240 Server: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry [PvE] OldRust Devblog 240 Server?

[PvE] OldRust Devblog 240 Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

Which map is in use on [PvE] OldRust Devblog 240 Server?

The map is procedural, generated by the game on [PvE] OldRust Devblog 240 Server.

Which settings and rules are in force on [PvE] OldRust Devblog 240 Server?

The name of [PvE] OldRust Devblog 240 Server says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser files it under Community. This server has VAC switched on.

Wipe days

Which days and times does [PvE] OldRust Devblog 240 Server schedule its wipes for?

Too few wipes on [PvE] OldRust Devblog 240 Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 23 hours is how long the current world has been running.

Population

Is [PvE] OldRust Devblog 240 Server busy or quiet?

At this moment [PvE] OldRust Devblog 240 Server is down, having last been seen 23 hours ago. The seven-day average stands at 0 players.

What position does [PvE] OldRust Devblog 240 Server hold among Rust servers?

Player hours over the past week put [PvE] OldRust Devblog 240 Server at #15,323, inside the top 69% of all ranked servers.

Join the server

What do you do to join [PvE] OldRust Devblog 240 Server?

Open the console in Rust with F1, then type client.connect 178.214.255.109:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players 10 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.