Rust Wipe StatsWipe forecast
Now 45,053 players 11,631 servers 93 fresh wipes in 3 h

Local forecast

TEST

Offline 178.66.0.10:28015 checked 26d ago

Current conditions

observed 26d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#13,894
top 60%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UK FWThu 1 Oct, 17:09 UTC · 26d ago 5 – running 4
Wed 30 Sep, 20:24 UKWed 30 Sep, 19:24 UTC · 27d ago 5 – 0.9 days 3
Tue 29 Sep, 17:50 UKTue 29 Sep, 16:50 UTC · 28d ago 5 – 1.1 days 0
Mon 28 Sep, 15:23 UKMon 28 Sep, 14:23 UTC · 29d ago 4 – 1.1 days 1
Sun 27 Sep, 14:22 UKSun 27 Sep, 13:22 UTC · 30d ago 5 – 1 days 2
Sat 26 Sep, 06:34 UKSat 26 Sep, 05:34 UTC · 32d ago 5 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average
423/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
208/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average
24/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average
27/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average
136/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
45/ 100

Quick answers

from the figures on this page

Server details

Is TEST online at the moment, and how consistent is its uptime?

Right now TEST is down; the last sighting was 26 days 10 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 21 September 2026 it was first recorded by Rust Wipe Stats.

Where does TEST run from?

No region is published by TEST. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 178.66.0.10:28015 is its address.

What Rust version is TEST on?

On TEST you will find Rust network protocol 2634 and build 166494, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

What do TEST's tags tell you?

The server browser reads these tags from TEST: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166494 (Build): It runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry TEST?

TEST appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on TEST?

The map is procedural, generated by the game on TEST.

Which settings and rules are in force on TEST?

Gather rate is not given in the name for TEST. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Community in the server browser. This server has VAC switched on.

Wipe schedule

On what schedule does TEST wipe?

There is no next wipe to predict, because TEST wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 26 days 12 hours.

What should you expect from wipe day on TEST?

At their busiest, its recent wipes averaged 5 players. The crowd on the latest wipe reached its high 3 hours in.

Population

How many players does TEST hold?

TEST is offline at the moment; the last sighting was 26 days 10 hours ago.

Where does TEST sit in the rankings?

Ranked #13,894 on seven-day player hours, TEST is in the top 60% of all ranked servers.

How to join

How do you get into TEST?

Open the console in Rust with F1, then type client.connect 178.66.0.10:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players It holds 10 players.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166494
Build It runs game build 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.