Rust Wipe StatsWipe forecast
Now 102,212 players 11,898 servers 403 fresh wipes in 3 h

Local forecast

myserver

Offline 178.69.52.188:28015 checked 13h ago

Current conditions

observed 13h ago
0 / 1
players now
Offline H 1 · avg 1 7-day high and average

0% full

7-day average
1
peak 1
Rank
#5,291
top 24%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75118:0009:0013:0019:0023:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:13 UKMon 26 Oct, 20:13 UTC · 2d ago 1 – running 1
Sat 24 Oct, 09:09 UKSat 24 Oct, 08:09 UTC · 5d ago 1 – 2.5 days 1
Wed 21 Oct, 13:31 UKWed 21 Oct, 12:31 UTC · 8d ago 1 – 2.8 days 1
Tue 20 Oct, 16:43 UKTue 20 Oct, 15:43 UTC · 9d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
360/ 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
457/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
982/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
52/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
984/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
32/ 250

Quick answers

from the figures on this page

About the server

Is myserver online at the moment, and how consistent is its uptime?

myserver is currently offline, with the last sighting 13 hours ago. It was up for 50 of 168 hours across the last 7 full days, 30% of the time. On 20 October 2026 it was first recorded by Rust Wipe Stats.

What location is myserver based in?

There is no published region for myserver. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 178.69.52.188:28015 is its address.

What Rust version is myserver on?

Rust network protocol 2635 and build 168909 on Windows is what myserver runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on myserver?

These are the tags myserver publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does myserver appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include myserver: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

What map is myserver on?

The game generates the map on myserver, a procedural one.

What settings does myserver use, and what rules does it enforce?

The name of myserver says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Community in the server browser. This server runs with VAC switched off.

Wipe days

When does myserver wipe?

myserver keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 2 days 21 hours.

What should you expect from wipe day on myserver?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population

How many players does myserver hold?

The last time myserver was seen was 13 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. The last 48 hours peak at 18:00 UTC, when the average was 1 players.

What position does myserver hold among Rust servers?

The last seven days of player hours rank myserver at #5,291, in the top 24% of ranked servers.

How to join

How do you get into myserver?

Open the console in Rust with F1, then type client.connect 178.69.52.188:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.