Rust Wipe StatsWipe forecast
Now 81,723 players 11,855 servers 365 fresh wipes in 3 h

Local forecast

Local Debug (no EAC)

Offline 178.90.175.122:28015 checked 3d ago

Current conditions

observed 3d ago
0 / 8
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep3 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
509/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
443/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
0/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
65/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
0/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
26/ 250

Quick answers

from the figures on this page

About the server

Is Local Debug (no EAC) online at the moment, and how consistent is its uptime?

Right now Local Debug (no EAC) is down; the last sighting was 3 days 3 hours ago. In the last 7 full days it stayed up 6 of 168 hours, 4% of the time. The first sighting by Rust Wipe Stats was on 26 September 2026.

In which location does Local Debug (no EAC) sit?

For Local Debug (no EAC), no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 178.90.175.122:28015.

What version of Rust is running on Local Debug (no EAC)?

Rust network protocol 2633 and build 163207 on Windows is what Local Debug (no EAC) runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do Local Debug (no EAC)'s tags tell you?

The server browser reads these tags from Local Debug (no EAC): gmrust (Game mode): The mode is plain Rust survival; mp8 (Max players): Capacity: 8; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Local Debug (no EAC)?

Local Debug (no EAC) appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is Local Debug (no EAC) on?

The game generates the map on Local Debug (no EAC), a procedural one.

What settings does Local Debug (no EAC) use, and what rules does it enforce?

The name of Local Debug (no EAC) says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser files it under Community. VAC, Valve's anti-cheat, is disabled.

Wipe times

When does Local Debug (no EAC) wipe?

Too few wipes on Local Debug (no EAC) are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 53 days 9 hours.

Population

What sort of population does Local Debug (no EAC) carry?

Local Debug (no EAC) is offline at the moment; the last sighting was 3 days 3 hours ago. The seven-day average stands at 0 players.

What position does Local Debug (no EAC) hold among Rust servers?

Ranked #15,344 on seven-day player hours, Local Debug (no EAC) is in the top 69% of all ranked servers.

Getting in

How do you get into Local Debug (no EAC)?

Two ways in: press F1 and enter client.connect 178.90.175.122:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp8
Max players Capacity: 8.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs163207
Build Game build: 163207.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.