Local forecast
test
Offline 179.255.188.77:28015 checked 3d ago
Current conditions
observed 3d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is test, and is it online now?
test is currently offline, with the last sighting 3 days 15 hours ago. In the last 3 full days it stayed up 0 of 72 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 25 October 2026.
Where does test run from?
There is no published region for test. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 179.255.188.77:28015 is its address.
What version of Rust is running on test?
On test you will find Rust network protocol 2635 and build 169082, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do test's tags tell you?
For the game's server browser, test publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs169082 (Build): It runs game build 169082; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry test?
These Rust Wipe Stats lists include test: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What map is test on?
A procedural map, generated by the game, runs on test.
What settings does test use, and what rules does it enforce?
No gather rate appears in the name test. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Community is its listing in the server browser. This server has VAC switched on.
Wipe days
When does test wipe?
Too few wipes on test are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 18 hours.
Population
How many players does test hold?
At this moment test is down, having last been seen 3 days 15 hours ago. The average for the past week is 0 players.
Where does test sit in the rankings?
Player hours over the past week put test at #15,335, inside the top 69% of all ranked servers.
Getting in
What do you do to join test?
Open the console in Rust with F1, then type client.connect 179.255.188.77:28015 to join. On this page, Launch Rust does the same through Steam.