Rust Wipe StatsWipe forecast
Now 67,203 players 11,751 servers 207 fresh wipes in 3 h

Local forecast · SA

21PILOTOS

Online SA 179.41.11.247:22460 checked 8m ago

biweekly wipes vanillamoddedoxidepve

Current conditions

observed 8m ago
9 / 40
players now
Quiet H 9 · avg 2 7-day high and average

22% full

7-day average
2
peak 9
Rank
#2,514
top 11% · #89 in SA
Last wipe
8h ago
biweekly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

a steady gap

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 19h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 19h FW
  2. Thu 12 Nov 13:33 UK · 13:33 UTC 13d 13h
  3. Thu 26 Nov 11:41 UK · 11:41 UTC 27d 12h
  4. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 19h FW
  5. Thu 10 Dec 09:48 UK · 09:48 UTC 41d 10h

Players

AveragePeakWipe
02.557.51000:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 15:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020000:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 15:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 37% in SA. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 19h. The force wipe · high confidence

13.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 9

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 9 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:26 UKThu 29 Oct, 15:26 UTC · 8h ago – – running 0
Thu 15 Oct, 14:53 UKThu 15 Oct, 13:53 UTC · 14d ago 9 – – 1
Thu 1 Oct, 18:52 UK FWThu 1 Oct, 17:52 UTC · 28d ago 6 halved by day 12 13.8 days 1
Thu 17 Sep, 20:45 UKThu 17 Sep, 19:45 UTC · 42d ago 4 held half 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Red Raisin PvE SA · groups of 8+ · biweekly · 8 on average
12/ 30
LATAMRUST | FULL PVE | 1X SA · groups of 8+ · 1x · biweekly · 5 on average
8/ 50
[BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack SA · groups of 15+ · biweekly · 2 on average
6/ 50
Llaneros PVE | Habilidades, Eventos, Negocios, Raids SA · groups of 8+ · biweekly · 2 on average
1/ 100
LOS EXILIADOS | PVE - X2 [LATAM] SA · groups of 8+ · 2x · biweekly · 6 on average
30/ 60
[BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes SA · groups of 12+ · monthly · 5 on average
6/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does 21PILOTOS run?

Server fps averaged 110 in the last 48 hours; the lowest was 21. The world held as many as 123,947 entities, buildings and deployables included. At most it drew 4,479 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is 21PILOTOS online at the moment, and how consistent is its uptime?

Right now 21PILOTOS is up and running. Going by its reported uptime, the last restart was about 6 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is 21PILOTOS based in?

In South America is where 21PILOTOS lists itself, using its SA tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 179.41.11.247:22460 is its address.

What Rust version is 21PILOTOS on?

On 21PILOTOS you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do 21PILOTOS's tags tell you?

These are the tags 21PILOTOS publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^b (Biweekly): A wipe falls every other week; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; SA (South America): Its place in the server browser is South America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry 21PILOTOS?

These Rust Wipe Stats lists include 21PILOTOS: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Rules and settings

Which map is in use on 21PILOTOS?

A procedural map of size 4,250 with seed 101552018, generated by the game, runs on 21PILOTOS. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on 21PILOTOS?

Gather rate is not given in the name for 21PILOTOS. The default of 8 players is the group limit here. It plays as pve, other players cannot be fought. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.

Wipe times

Which days and times does 21PILOTOS schedule its wipes for?

Recent wipes on 21PILOTOS have come about every 13.9 days. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 8 hours. A fortnightly wipe schedule appears in its tags.

What happens on 21PILOTOS when wipe day arrives?

The average peak across its recent wipes was 6 players. 9 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. When it did not hold, the crowd dropped under half by day 9.

Population history

What sort of population does 21PILOTOS carry?

Out of 40 slots, 21PILOTOS has 9 filled right now. Across the past week it peaked at 9 and averaged 2 players. The last 48 hours peak at 20:00 UTC, when the average was 8 players.

Where does 21PILOTOS sit in the rankings?

Player hours over the last seven days rank 21PILOTOS at #2,514, top 11% overall and #89 in South America.

How to join

What steps let you join 21PILOTOS?

Two ways in: press F1 and enter client.connect 179.41.11.247:22460, or join from this page with Launch Rust, which opens Steam and connects you. https://discord.com/invite/UfxYxVT7d7 is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,SA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players It holds 40 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly A wipe falls every other week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

SA
South America Its place in the server browser is South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.