Local forecast
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY
Online 179.61.132.160:27015 checked 13m ago
Current conditions
observed 13m agoplayers now
7% full
- 7-day average
- 2
- peak 7
- Rank
- #2,195
- top 10%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 20h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 20h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 20h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 20h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:04 UK FWThu 1 Oct, 20:04 UTC · 28d ago | 10 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY run?
Across the last 48 hours the average was 143 server fps, with a floor of 73. Buildings, deployables and all else in the world took the entity count to a peak of 180,627. The peak memory draw was 4,605 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, and is it online now?
As of now, BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY is online. The uptime it reports puts the last restart about 13 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY based in?
There is no published region for BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 179.61.132.160:27015.
What version of Rust is running on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
Rust network protocol 2635 and build 168909 on Windows is what BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
These are the tags BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 player slots are available; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY appear among the Rust Wipe Stats lists and filters?
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust build and creative servers, Rust PvE servers, live and Rust servers with zombies. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
Which map is in use on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
The game generates the map on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, procedural, size 4,000, seed 3486489. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Wiped 28 days ago.
Which settings and rules are in force on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
No gather rate appears in the name BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. You can have 10 players in a group. It plays as pve, other players cannot be fought. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server has VAC switched on.
Wipe days
On what schedule does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY wipe?
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 28 days 2 hours. Its tags carry a monthly wipe schedule.
What happens on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY when wipe day arrives?
The average peak across its recent wipes was 10 players. Peak numbers on the latest wipe arrived 45 hours after the reset.
Player counts
Is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY busy or quiet?
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY is carrying 7 players at the moment, out of 100 slots. Across the past week it peaked at 7 and averaged 2 players. Its busiest point in the last 48 hours was 20:00 UTC, averaging 6 players.
How does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY compare with other Rust servers in the rankings?
Player hours over the past week put BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY at #2,195, inside the top 10% of all ranked servers.
Getting in
What do you do to join BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
Open the console in Rust with F1, then type client.connect 179.61.132.160:27015 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://brutalgaming.es/.
