Rust Wipe StatsWipe forecast
Now 32,604 players 11,658 servers 75 fresh wipes in 3 h

Local forecast

FACERUST | MAIN

Online 179.61.132.163:27012 checked 13m ago

carbon

Current conditions

observed 13m ago
0 / 300
players now
Empty H 5 · avg 0 7-day high and average

0% full

7-day average
0
peak 5
Rank
#4,104
top 18%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:20 UKSat 17 Oct, 15:20 UTC · 11d ago 1 – running 0
Mon 12 Oct, 17:45 UKMon 12 Oct, 16:45 UTC · 16d ago 1 halved by day 2 4.9 days 0
Fri 9 Oct, 22:19 UKFri 9 Oct, 21:19 UTC · 19d ago 1 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average
144/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
118/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
15/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
34/ 200

Quick answers

from the figures on this page

Server details

Does FACERUST | MAIN hold a steady performance?

Its average over the last 48 hours was 112 server fps, and it never dropped below 103. At its peak the world had 103,557 entities, counting buildings, deployables and the rest. At most it drew 3,410 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is FACERUST | MAIN online at the moment, and how consistent is its uptime?

You will find FACERUST | MAIN online at the moment. Going by its reported uptime, the last restart was about 1 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 9 October 2026.

Where does FACERUST | MAIN run from?

For FACERUST | MAIN, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 179.61.132.163:27012 is its address.

What version of Rust is running on FACERUST | MAIN?

On FACERUST | MAIN you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do FACERUST | MAIN's tags tell you?

The server browser reads these tags from FACERUST | MAIN: gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): Capacity: 300; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry FACERUST | MAIN?

FACERUST | MAIN appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is FACERUST | MAIN on?

The game generates the map on FACERUST | MAIN, procedural, size 3,750, seed 812985120. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.

Which settings and rules are in force on FACERUST | MAIN?

No gather rate appears in the name FACERUST | MAIN. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does FACERUST | MAIN wipe?

FACERUST | MAIN keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 13 hours.

What should you expect from wipe day on FACERUST | MAIN?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.

Player counts

Is FACERUST | MAIN busy or quiet?

Out of 300 slots, FACERUST | MAIN has 0 filled right now. Across the past week it peaked at 5 and averaged 0 players. At 20:00 UTC it was busiest over the past 48 hours, averaging 2 players.

What position does FACERUST | MAIN hold among Rust servers?

Player hours over the past week put FACERUST | MAIN at #4,104, inside the top 18% of all ranked servers.

Getting in

What steps let you join FACERUST | MAIN?

Enter client.connect 179.61.132.163:27012 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/jy3NHXaXZm is its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp300
Max players Capacity: 300.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.