Local forecast
FACERUST | MAIN
Online 179.61.132.163:27012 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 5
- Rank
- #4,104
- top 18%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 16:20 UKSat 17 Oct, 15:20 UTC · 11d ago | 1 | – | running | 0 |
| Mon 12 Oct, 17:45 UKMon 12 Oct, 16:45 UTC · 16d ago | 1 | halved by day 2 | 4.9 days | 0 |
| Fri 9 Oct, 22:19 UKFri 9 Oct, 21:19 UTC · 19d ago | 1 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does FACERUST | MAIN hold a steady performance?
Its average over the last 48 hours was 112 server fps, and it never dropped below 103. At its peak the world had 103,557 entities, counting buildings, deployables and the rest. At most it drew 3,410 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is FACERUST | MAIN online at the moment, and how consistent is its uptime?
You will find FACERUST | MAIN online at the moment. Going by its reported uptime, the last restart was about 1 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 9 October 2026.
Where does FACERUST | MAIN run from?
For FACERUST | MAIN, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 179.61.132.163:27012 is its address.
What version of Rust is running on FACERUST | MAIN?
On FACERUST | MAIN you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do FACERUST | MAIN's tags tell you?
The server browser reads these tags from FACERUST | MAIN: gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): Capacity: 300; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry FACERUST | MAIN?
FACERUST | MAIN appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is FACERUST | MAIN on?
The game generates the map on FACERUST | MAIN, procedural, size 3,750, seed 812985120. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
Which settings and rules are in force on FACERUST | MAIN?
No gather rate appears in the name FACERUST | MAIN. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does FACERUST | MAIN wipe?
FACERUST | MAIN keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 13 hours.
What should you expect from wipe day on FACERUST | MAIN?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.
Player counts
Is FACERUST | MAIN busy or quiet?
Out of 300 slots, FACERUST | MAIN has 0 filled right now. Across the past week it peaked at 5 and averaged 0 players. At 20:00 UTC it was busiest over the past 48 hours, averaging 2 players.
What position does FACERUST | MAIN hold among Rust servers?
Player hours over the past week put FACERUST | MAIN at #4,104, inside the top 18% of all ranked servers.
Getting in
What steps let you join FACERUST | MAIN?
Enter client.connect 179.61.132.163:27012 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/jy3NHXaXZm is its website.
