Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 57 fresh wipes in 3 h

Local forecast

Test Development Server

Offline 184.4.38.100:28015 checked 27d ago

Current conditions

observed 27d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#14,314
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
255/ 300

Quick answers

from the figures on this page

Server details

Is Test Development Server online at the moment, and how consistent is its uptime?

Last seen 27 days 19 hours ago, Test Development Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 30 September 2026.

Where does Test Development Server run from?

No region is published by Test Development Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 184.4.38.100:28015.

What version of Rust is running on Test Development Server?

On Test Development Server you will find Rust network protocol 2634 and build 166440, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on Test Development Server?

These are the tags Test Development Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166440 (Build): It runs game build 166440; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Test Development Server appear among the Rust Wipe Stats lists and filters?

Test Development Server appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is Test Development Server on?

The map is procedural, generated by the game on Test Development Server.

Which settings and rules are in force on Test Development Server?

Gather rate is not given in the name for Test Development Server. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does Test Development Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of Test Development Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 27 days 19 hours is how long the current world has been running.

Population history

How many players does Test Development Server hold?

Test Development Server is offline at the moment; the last sighting was 27 days 19 hours ago.

What position does Test Development Server hold among Rust servers?

Ranked #14,314 on seven-day player hours, Test Development Server is in the top 60% of all ranked servers.

Getting in

How do you get into Test Development Server?

Enter client.connect 184.4.38.100:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166440
Build It runs game build 166440.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.