Local forecast
ServerName
Offline 185.120.89.66:28015 checked 41d ago
Current conditions
observed 41d agoplayers now
20% full
- 7-day average
- 0
- peak –
- Rank
- #13,271
- no region published
- Last wipe
- 41d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is ServerName, and is it online now?
Right now ServerName is down; the last sighting was 41 days 5 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 18 September 2026.
What location is ServerName based in?
For ServerName, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 185.120.89.66:28015.
What Rust version is ServerName on?
Rust network protocol 2633 and build 164530 on Windows is what ServerName runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on ServerName?
For the game's server browser, ServerName publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): Build 164530 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does ServerName appear among the Rust Wipe Stats lists and filters?
ServerName appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What map is ServerName on?
The game generates the map on ServerName, a procedural one.
Which settings and rules are in force on ServerName?
Gather rate is not given in the name for ServerName. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does ServerName wipe?
The record of ServerName's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 41 days 9 hours.
Player counts
Is ServerName busy or quiet?
The last time ServerName was seen was 41 days 5 hours ago; it is offline right now.
What position does ServerName hold among Rust servers?
The last seven days of player hours rank ServerName at #13,271, in the top – of ranked servers.
Join the server
How do you get into ServerName?
Open the console in Rust with F1, then type client.connect 185.120.89.66:28015 to join. On this page, Launch Rust does the same through Steam.