Local forecast
vulxN_
Online 185.125.205.105:28080 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 06:26 UKThu 15 Oct, 05:26 UTC · 14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does vulxN_ run?
Server fps averaged 68 in the last 48 hours; the lowest was 54. Buildings, deployables and all else in the world took the entity count to a peak of 215,908. Memory use reached 5,347 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is vulxN_ online at the moment, and how consistent is its uptime?
You will find vulxN_ online at the moment. Going by its reported uptime, the last restart was about 25 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 5 October 2026 it was first recorded by Rust Wipe Stats.
In which location does vulxN_ sit?
For vulxN_, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 185.125.205.105:28080 is its address.
What Rust version is vulxN_ on?
Rust network protocol 2634 and build 166652 on Windows is what vulxN_ runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on vulxN_?
The server browser reads these tags from vulxN_: gmrust (Game mode): Standard survival, the Rust way; mp70 (Max players): Capacity: 70; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does vulxN_ appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include vulxN_: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What map is vulxN_ on?
A procedural map of size 6,000 with seed 481981, generated by the game, runs on vulxN_. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on vulxN_?
Gather rate is not given in the name for vulxN_. Groups fall back to the game's default of 8 players. This server runs pve, no player fighting. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
Which days and times does vulxN_ schedule its wipes for?
The record of vulxN_'s wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 4 hours.
What should you expect from wipe day on vulxN_?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
How many players does vulxN_ hold?
Out of 70 slots, vulxN_ has 0 filled right now. Over seven days to now, 0 players on average.
What position does vulxN_ hold among Rust servers?
The last seven days of player hours rank vulxN_ at #15,335, in the top 69% of ranked servers.
Getting in
What do you do to join vulxN_?
Open the console in Rust with F1, then type client.connect 185.125.205.105:28080 to join. On this page, Launch Rust does the same through Steam.