Local forecast · NA · us1
[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad
Online NA · us1 185.141.204.9:28016 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #4,944
- top 22% · #840 in NA
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 7d 13h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 13h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 13h FW
- Thu 19 Nov 20:04 UK · 20:04 UTC 21d 14h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 13h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 45% in NA, and #311 of the quad servers (top 38%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 13h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:04 UKThu 22 Oct, 20:04 UTC · 6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 23:18 UKThu 15 Oct, 22:18 UTC · 13d ago | 2 | held half | 6.9 days | 1 |
| Thu 8 Oct, 21:05 UKThu 8 Oct, 20:05 UTC · 20d ago | 1 | halved by day 2 | 7.1 days | 0 |
| Thu 1 Oct, 21:11 UK FWThu 1 Oct, 20:11 UTC · 27d ago | 2 | held half | 7 days | 0 |
| Thu 24 Sep, 21:12 UKThu 24 Sep, 20:12 UTC · 34d ago | 3 | halved by day 1 | 7 days | 0 |
| Thu 17 Sep, 21:16 UKThu 17 Sep, 20:16 UTC · 41d ago | 2 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad hold a steady performance?
Its average over the last 48 hours was 20 server fps, and it never dropped below 10. At its peak the world had 93,410 entities, counting buildings, deployables and the rest. At most it drew 4,403 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad online at the moment, and how consistent is its uptime?
As of now, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is online. The uptime it reports puts the last restart about 6 days 7 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad run from?
The NA tag puts [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad in North America, and the region code is us1. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 185.141.204.9:28016.
What version of Rust is running on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
On [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
For the game's server browser, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 player slots are available; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $rus1 (Region code): us1 is the region code in use here; ^w (Weekly): A wipe every week; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): Its place in the server browser is North America; sc3 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: 2x Rust servers: wipe days and hold, Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Settings and rules
Which map is in use on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
The game generates the map on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, procedural, size 4,000, seed 1367813147. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad use, and what rules does it enforce?
Its name carries the gather figure: 2x on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad. quad sets the group limit at 4 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad schedule its wipes for?
Wipes on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad follow a every other Thursday at 20:04 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 6 days 9 hours. The tags state that it wipes every week.
What happens on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 3 hours after the reset. 60% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1.5 when the crowd did not hold.
Population
Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad busy or quiet?
The live count for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: 0 players, with 150 slots in total. Across the past week it peaked at 2 and averaged 0 players. The last 48 hours peak at 00:00 UTC, when the average was 1 players.
How does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad compare with other Rust servers in the rankings?
Seven-day player hours place [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad at #4,944, inside the top 22% of ranked servers and at #840 in North America. Ranked against other quad servers, it comes in at #311.
Getting in
What do you do to join [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Two ways in: press F1 and enter client.connect 185.141.204.9:28016, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/nGwg8PcUVb.