Rust Wipe StatsWipe forecast
Now 63,000 players 11,748 servers 200 fresh wipes in 3 h

Local forecast

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]

Online 185.189.255.106:35000 checked 14m ago

moddedoxide

Current conditions

observed 14m ago
0 / 80
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#7,609
top 34%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

020040060080012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:41 UKWed 7 Oct, 15:41 UTC · 21d ago 2 – running 0
Wed 7 Oct, 10:14 UKWed 7 Oct, 09:14 UTC · 22d ago 2 – 0.3 days 1
Sat 3 Oct, 17:15 UKSat 3 Oct, 16:15 UTC · 25d ago 2 held half 3.7 days 0
Fri 2 Oct, 12:36 UKFri 2 Oct, 11:36 UTC · 27d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average
166/ 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 59 on average
85/ 150
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ EU · groups of 5 · biweekly · 1 on average
1/ 200
Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 88 on average
80/ 150
Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 82 on average
59/ 100

Quick answers

from the figures on this page

Server details

Does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] hold a steady performance?

Server fps averaged 394 in the last 48 hours; the lowest was 307. At its peak the world had 62,216 entities, counting buildings, deployables and the rest. Memory use reached 6,259 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] online at the moment, and how consistent is its uptime?

As of now, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is online. Going by its reported uptime, the last restart was about 6 days 5 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run from?

The name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] points to Europe, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 185.189.255.106:35000.

What version of Rust is running on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Rust network protocol 2635 and build 168909 on Windows is what [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]'s tags tell you?

For the game's server browser, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): 80 player slots are available; ts5 (Group limit): You can have up to 5 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] appear among the Rust Wipe Stats lists and filters?

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] appears in the following Rust Wipe Stats lists: Rust servers in Europe and Modded Rust servers. Find it on the server list under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] on?

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs a procedural map of size 2,500, seed 1996107046, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.

What settings does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] use, and what rules does it enforce?

The name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] says nothing about gather rate. The limit on groups is 5 players. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe schedule

When does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] wipe?

No next wipe can be predicted for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 19 hours.

What happens on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] when wipe day arrives?

The average peak across its recent wipes was 2 players. 15 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Population

What sort of population does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] carry?

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is carrying 0 players at the moment, out of 80 slots. Averaged over seven days: 0 players, peaking at 2. Its busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.

Where does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] sit in the rankings?

Ranked #7,609 on seven-day player hours, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is in the top 34% of all ranked servers.

How to join

What steps let you join [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Open the console in Rust with F1, then type client.connect 185.189.255.106:35000 to join. On this page, Launch Rust does the same through Steam. https://m.vk.com/public210065053 is its website.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp80
Max players 80 player slots are available.
ts5
Group limit You can have up to 5 players per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.