Rust Wipe StatsWipe forecast
Now 42,340 players 11,701 servers 101 fresh wipes in 3 h

Local forecast

104KA ToP Mod

Online 185.189.255.162:35400 checked 10m ago

monthly wipes moddedoxide

Current conditions

observed 10m ago
0 / 200
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#8,055
top 36%
Last wipe
11d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 17h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 17h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 17h FW

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 17h. The force wipe · high confidence

1 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
50
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 22:19 UKSat 17 Oct, 21:19 UTC · 11d ago 3 – running 0
Thu 15 Oct, 14:03 UKThu 15 Oct, 13:03 UTC · 13d ago 2 held half 2.3 days 0
Thu 1 Oct, 12:58 UKThu 1 Oct, 11:58 UTC · 27d ago 146+26 queue – 14 days 67
Wed 30 Sep, 12:58 UKWed 30 Sep, 11:58 UTC · 28d ago 147+26 queue – 1 days 69
Tue 29 Sep, 12:58 UKTue 29 Sep, 11:58 UTC · 29d ago 147+20 queue – 1 days 73
Mon 28 Sep, 12:58 UKMon 28 Sep, 11:58 UTC · 30d ago 147+19 queue – 1 days 53
Sun 27 Sep, 13:02 UKSun 27 Sep, 12:02 UTC · 31d ago 147+26 queue – 1 days 126
Sat 26 Sep, 12:58 UKSat 26 Sep, 11:58 UTC · 32d ago 147+26 queue – 1 days 120
Fri 25 Sep, 12:58 UKFri 25 Sep, 11:58 UTC · 33d ago 147+18 queue – 1 days 71
Thu 24 Sep, 12:58 UKThu 24 Sep, 11:58 UTC · 34d ago 145+7 queue – 1 days 59

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - US Low Pop NA · groups of 6 · monthly · 91 on average
130/ 150
Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 88 on average
34/ 150
Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 81 on average
27/ 100
[TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | BUGUN 18:00 DA WİPE EU · groups of 5 · monthly · 41 on average
5/ 200
Rustoria.co - US Low Pop NA · groups of 6 · monthly · 30 on average
39/ 100
[EU/TR] CUMHURIYET | Max5 | Vanilla |Saturdays | wiped 10/24 EU · groups of 5 · monthly · 11 on average
9/ 200

Quick answers

from the figures on this page

Server details

How smoothly does 104KA ToP Mod run?

Across the last 48 hours the average was 90 server fps, with a floor of 75. At its peak the world had 93,753 entities, counting buildings, deployables and the rest. The peak memory draw was 4,391 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is 104KA ToP Mod, and is it online now?

You will find 104KA ToP Mod online at the moment. Its reported uptime shows a restart about 9 days 9 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does 104KA ToP Mod run from?

No region is published by 104KA ToP Mod. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 185.189.255.162:35400 is its address.

What Rust version is 104KA ToP Mod on?

Rust network protocol 2634 and build 167781 on Windows is what 104KA ToP Mod runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do 104KA ToP Mod's tags tell you?

The server browser reads these tags from 104KA ToP Mod: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Capacity: 200; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry 104KA ToP Mod?

These Rust Wipe Stats lists include 104KA ToP Mod: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and rules

Which map is in use on 104KA ToP Mod?

A procedural map of size 4,000 with seed 290843, generated by the game, runs on 104KA ToP Mod. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does 104KA ToP Mod use, and what rules does it enforce?

The name of 104KA ToP Mod says nothing about gather rate. You can have 5 players in a group. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

On what schedule does 104KA ToP Mod wipe?

104KA ToP Mod wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 11 days 4 hours. The tags state that it wipes once a month.

What happens on 104KA ToP Mod when wipe day arrives?

At their busiest, its recent wipes averaged 50 players. The crowd on the latest wipe reached its high 12 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Player counts

Is 104KA ToP Mod busy or quiet?

The live count for 104KA ToP Mod: 0 players, with 200 slots in total. The seven-day average is 0 players, with a peak of 2.

How does 104KA ToP Mod compare with other Rust servers in the rankings?

The last seven days of player hours rank 104KA ToP Mod at #8,055, in the top 36% of ranked servers.

Getting in

What steps let you join 104KA ToP Mod?

Open the console in Rust with F1, then type client.connect 185.189.255.162:35400 to join. On this page, Launch Rust does the same through Steam. https://game.104ka.ru is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts5,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players Capacity: 200.
ts5
Group limit Team size is capped at 5.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.