Local forecast · EU
RedLine#2 -VANILLA-
Online EU 185.189.255.167:35500 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 1
- peak 6
- Rank
- #3,350
- top 15% · #1265 in EU
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 10h
- Fri 30 Oct, 14:01 UK · 14:01 UTC
Next wipe
from its schedule tagFriday 30 October, 14:01 UK · 14:01 UTC
in 10h
Its biweekly schedule tag · low confidence
Coming wipes
- Fri 30 Oct 14:01 UK · 14:01 UTC 10h
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 15h FW
- Fri 13 Nov 14:01 UK · 14:01 UTC 14d 10h
- Fri 27 Nov 14:01 UK · 14:01 UTC 28d 10h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 15h FW
- Fri 11 Dec 14:01 UK · 14:01 UTC 42d 10h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 14:01 UK · 14:01 UTC, in 10h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:01 UKFri 16 Oct, 14:01 UTC · 13d ago | 9 | – | running | 0 |
| Thu 1 Oct, 19:39 UK FWThu 1 Oct, 18:39 UTC · 28d ago | 4 | halved by day 12 | 14.8 days | 0 |
| Fri 18 Sep, 00:23 UKThu 17 Sep, 23:23 UTC · 42d ago | 5 | halved by day 2 | 13.8 days | 0 |
| Wed 16 Sep, 00:30 UKTue 15 Sep, 23:30 UTC · 44d ago | 5 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on RedLine#2 -VANILLA-?
Its average over the last 48 hours was 170 server fps, and it never dropped below 139. Buildings, deployables and all else in the world took the entity count to a peak of 141,391. Memory use reached 3,816 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is RedLine#2 -VANILLA- online at the moment, and how consistent is its uptime?
Right now RedLine#2 -VANILLA- is up and running. The uptime it reports puts the last restart about 21 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 15 September 2026.
What location is RedLine#2 -VANILLA- based in?
With its EU tag, RedLine#2 -VANILLA- lists itself in Europe. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 185.189.255.167:35500.
What Rust version is RedLine#2 -VANILLA- on?
On RedLine#2 -VANILLA- you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on RedLine#2 -VANILLA-?
These are the tags RedLine#2 -VANILLA- publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): 300 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^b (Biweekly): A wipe falls every other week; ^y (Carbon): Plugins run through Carbon here; EU (Europe): Its place in the server browser is Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RedLine#2 -VANILLA- appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include RedLine#2 -VANILLA- are: Community Rust servers and Rust servers in Europe. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
What map is RedLine#2 -VANILLA- on?
RedLine#2 -VANILLA- runs a procedural map of size 5,000, seed 2141467120, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does RedLine#2 -VANILLA- use, and what rules does it enforce?
No gather rate appears in the name RedLine#2 -VANILLA-. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. It runs these plugin frameworks: Carbon. This server has VAC switched on.
Wipe times
When does RedLine#2 -VANILLA- wipe?
The prediction follows its tag, as too few of RedLine#2 -VANILLA-'s wipes are recorded to confirm the schedule. Friday 30 October at 14:01 UTC is when its next wipe is due. The world it is running now dates from 13 days 13 hours. Its tags list a wipe every two weeks.
What happens on RedLine#2 -VANILLA- when wipe day arrives?
The average peak across its recent wipes was 6 players. 20 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 33% of its recent wipes. The fall below half came by day 7 when the crowd did not hold.
Player counts
What sort of population does RedLine#2 -VANILLA- carry?
The live count for RedLine#2 -VANILLA-: 0 players, with 300 slots in total. Across the past week it peaked at 6 and averaged 1 players. The last 48 hours peak at 10:00 UTC, when the average was 4 players.
How does RedLine#2 -VANILLA- compare with other Rust servers in the rankings?
Seven-day player hours place RedLine#2 -VANILLA- at #3,350, inside the top 15% of ranked servers and at #1,265 in Europe.
How to join
What steps let you join RedLine#2 -VANILLA-?
Open the console in Rust with F1, then type client.connect 185.189.255.167:35500 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://redlineserver.gamestores.app.
