Local forecast · EU
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG
Online EU 185.189.255.18:35000 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #6,793
- top 30% · #1965 in EU
- Last wipe
- 20d ago
- biweekly schedule
- Next wipe
- 7d 14h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 14h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 14h FW
- Thu 19 Nov 16:08 UK · 16:08 UTC 21d 12h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 14h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 14h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:08 UKThu 8 Oct, 16:08 UTC · 20d ago | 5 | – | running | 1 |
| Sun 4 Oct, 15:41 UKSun 4 Oct, 14:41 UTC · 24d ago | 9 | halved by day 3 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG hold a steady performance?
Its average over the last 48 hours was 59 server fps, and it never dropped below 20. The world held as many as 64,273 entities, buildings and deployables included. At most it drew 2,328 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG online at the moment, and how consistent is its uptime?
Right now RUST WAY HARD | PVP | PVE | ZOMBIE | RPG is up and running. Going by its reported uptime, the last restart was about 20 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG run from?
With its EU tag, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG lists itself in Europe. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 185.189.255.18:35000 is its address.
What Rust version is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG on?
On RUST WAY HARD | PVP | PVE | ZOMBIE | RPG you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which operator is responsible for RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG and 3 other servers we track all publish a rust-way.ru hostname, so the same operator most likely runs them.
What do RUST WAY HARD | PVP | PVE | ZOMBIE | RPG's tags tell you?
For the game's server browser, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 player slots are available; ts200 (Group limit): Team size is capped at 200; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^b (Biweekly): It wipes once a fortnight; ^i (Battlefield): Kits and high rates keep the PvP quick; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): The server browser puts it under Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
These Rust Wipe Stats lists include RUST WAY HARD | PVP | PVE | ZOMBIE | RPG: Rust servers in Europe, Modded Rust servers, Rust battlefield servers and Rust servers with zombies. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules and settings
What map is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG on?
A procedural map of size 3,250 with seed 1844192820, generated by the game, runs on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
Gather rate is not given in the name for RUST WAY HARD | PVP | PVE | ZOMBIE | RPG. The limit on groups is 200 players. battlefield is the game mode, high rates and kits for quick PvP. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
On what schedule does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG wipe?
The prediction follows its tag, as too few of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG's wipes are recorded to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 20 days 11 hours is how long the current world has been running. A fortnightly wipe schedule appears in its tags.
What happens on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG when wipe day arrives?
Its recent wipes drew an average peak of 7 players. 47 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 3.
Player counts
How many players does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG hold?
Out of 200 slots, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG has 0 filled right now. Across the past week it peaked at 3 and averaged 0 players. The last 48 hours peak at 10:00 UTC, when the average was 2 players.
Where does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG sit in the rankings?
Player hours over the last seven days rank RUST WAY HARD | PVP | PVE | ZOMBIE | RPG at #6,793, top 30% overall and #1,965 in Europe.
Join the server
What steps let you join RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
Enter client.connect 185.189.255.18:35000 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. http://rust-way.ru is its website.
