Rust Wipe StatsWipe forecast
Now 92,510 players 11,847 servers 385 fresh wipes in 3 h

Local forecast

[RU] FANRust RAID SIMULATOR 1.0

Online 185.189.255.210:35100 checked 7m ago

moddedoxide

Current conditions

observed 7m ago
0 / 200
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#15,020
top 67%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

020040060080016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 10:05 UKSat 17 Oct, 09:05 UTC · 12d ago 2 – running 1
Fri 16 Oct, 17:42 UKFri 16 Oct, 16:42 UTC · 12d ago 8 – 0.7 days 8
Thu 15 Oct, 21:21 UKThu 15 Oct, 20:21 UTC · 13d ago 8 – 0.8 days 4
Wed 14 Oct, 20:49 UKWed 14 Oct, 19:49 UTC · 14d ago 8 – 1 days 1
Wed 14 Oct, 07:48 UKWed 14 Oct, 06:48 UTC · 15d ago 7 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
187/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
84/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
349/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average
238/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
25/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on [RU] FANRust RAID SIMULATOR 1.0?

Server fps averaged 510 in the last 48 hours; the lowest was 505. Buildings, deployables and all else in the world took the entity count to a peak of 44,259. The peak memory draw was 3,326 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is [RU] FANRust RAID SIMULATOR 1.0, and is it online now?

As of now, [RU] FANRust RAID SIMULATOR 1.0 is online. The uptime it reports puts the last restart about 30 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is [RU] FANRust RAID SIMULATOR 1.0 based in?

Its name points to Europe, though [RU] FANRust RAID SIMULATOR 1.0 publishes no region tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 185.189.255.210:35100.

What Rust version is [RU] FANRust RAID SIMULATOR 1.0 on?

On [RU] FANRust RAID SIMULATOR 1.0 you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do [RU] FANRust RAID SIMULATOR 1.0's tags tell you?

The server browser reads these tags from [RU] FANRust RAID SIMULATOR 1.0: gmrust (Game mode): Standard survival, the Rust way; mp200 (Max players): 200 player slots are available; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [RU] FANRust RAID SIMULATOR 1.0?

The Rust Wipe Stats lists that include [RU] FANRust RAID SIMULATOR 1.0 are: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is [RU] FANRust RAID SIMULATOR 1.0 on?

A procedural map of size 4,096 with seed 121315421, generated by the game, runs on [RU] FANRust RAID SIMULATOR 1.0. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.

What settings does [RU] FANRust RAID SIMULATOR 1.0 use, and what rules does it enforce?

The name of [RU] FANRust RAID SIMULATOR 1.0 says nothing about gather rate. You can have 16 players in a group. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does [RU] FANRust RAID SIMULATOR 1.0 wipe?

There is no next wipe to predict, because [RU] FANRust RAID SIMULATOR 1.0 wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 12 days 6 hours is how long the current world has been running.

What happens on [RU] FANRust RAID SIMULATOR 1.0 when wipe day arrives?

Its recent wipes drew an average peak of 6 players. The crowd on the latest wipe reached its high 7 hours in.

Player counts

What sort of population does [RU] FANRust RAID SIMULATOR 1.0 carry?

Out of 200 slots, [RU] FANRust RAID SIMULATOR 1.0 has 0 filled right now. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 07:00 UTC, averaging 0 players.

What position does [RU] FANRust RAID SIMULATOR 1.0 hold among Rust servers?

The last seven days of player hours rank [RU] FANRust RAID SIMULATOR 1.0 at #15,020, in the top 67% of ranked servers.

How to join

What do you do to join [RU] FANRust RAID SIMULATOR 1.0?

Two ways in: press F1 and enter client.connect 185.189.255.210:35100, or join from this page with Launch Rust, which opens Steam and connects you. https://fanrust.ru is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp200
Max players 200 player slots are available.
ts16
Group limit Team size is capped at 16.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.