Local forecast
Test KZV
Offline 185.189.255.239:35200 checked 21d ago
Current conditions
observed 21d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,901
- top 72%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 1h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 1h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 1h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 1h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:01 UK FWThu 1 Oct, 21:01 UTC · 27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Test KZV, and is it online now?
Test KZV is currently offline, with the last sighting 21 days 20 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Test KZV sit?
For Test KZV, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 185.189.255.239:35200 is its address.
What Rust version is Test KZV on?
On Test KZV you will find Rust network protocol 2634 and build 166494, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on Test KZV?
For the game's server browser, Test KZV publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots are available; ts10 (Group limit): Teams hold no more than 10; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Test KZV?
These Rust Wipe Stats lists include Test KZV: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What map is Test KZV on?
The game generates the map on Test KZV, procedural, size 3,500, seed 516156. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
Which settings and rules are in force on Test KZV?
The name of Test KZV says nothing about gather rate. The limit on groups is 10 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe schedule
On what schedule does Test KZV wipe?
The only wipe Test KZV takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 27 days 20 hours. The tags state that it wipes once a month.
What happens on Test KZV when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
How many players does Test KZV hold?
At this moment Test KZV is down, having last been seen 21 days 20 hours ago.
What position does Test KZV hold among Rust servers?
Player hours over the past week put Test KZV at #15,901, inside the top 72% of all ranked servers.
Join the server
What do you do to join Test KZV?
Enter client.connect 185.189.255.239:35200 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
