Local forecast
HARDZONE PVE|Quest|Skills|RaidBases|15.10
Online 185.189.255.248:35300 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 3
- peak 12
- Rank
- #1,913
- top 9%
- Last wipe
- 14d ago
- biweekly schedule
- Next wipe
- 6d 10h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 10h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 10h FW
- Thu 12 Nov 14:49 UK · 14:49 UTC 13d 6h
- Thu 26 Nov 14:49 UK · 14:49 UTC 27d 6h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 10h FW
- Thu 10 Dec 14:49 UK · 14:49 UTC 41d 6h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 10h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:49 UKThu 15 Oct, 14:49 UTC · 14d ago | 24 | – | running | 5 |
| Thu 1 Oct, 19:09 UK FWThu 1 Oct, 18:09 UTC · 28d ago | 24 | halved by day 12 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on HARDZONE PVE|Quest|Skills|RaidBases|15.10?
Across the last 48 hours the average was 123 server fps, with a floor of 44. The world held as many as 143,490 entities, buildings and deployables included. The peak memory draw was 5,677 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is HARDZONE PVE|Quest|Skills|RaidBases|15.10, and is it online now?
Right now HARDZONE PVE|Quest|Skills|RaidBases|15.10 is up and running. Going by its reported uptime, the last restart was about 2 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is HARDZONE PVE|Quest|Skills|RaidBases|15.10 based in?
There is no published region for HARDZONE PVE|Quest|Skills|RaidBases|15.10. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 185.189.255.248:35300.
What version of Rust is running on HARDZONE PVE|Quest|Skills|RaidBases|15.10?
On HARDZONE PVE|Quest|Skills|RaidBases|15.10 you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on HARDZONE PVE|Quest|Skills|RaidBases|15.10?
These are the tags HARDZONE PVE|Quest|Skills|RaidBases|15.10 publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 player slots are available; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^b (Biweekly): The cycle is two weeks between wipes; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; jp0 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does HARDZONE PVE|Quest|Skills|RaidBases|15.10 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include HARDZONE PVE|Quest|Skills|RaidBases|15.10 are: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
Which map is in use on HARDZONE PVE|Quest|Skills|RaidBases|15.10?
The game generates the map on HARDZONE PVE|Quest|Skills|RaidBases|15.10, procedural and of size 4,250.
What settings does HARDZONE PVE|Quest|Skills|RaidBases|15.10 use, and what rules does it enforce?
Gather rate is not given in the name for HARDZONE PVE|Quest|Skills|RaidBases|15.10. You can have 10 players in a group. pve is the game mode, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.
Wipe times
When does HARDZONE PVE|Quest|Skills|RaidBases|15.10 wipe?
Its tag sets the prediction, because the record of HARDZONE PVE|Quest|Skills|RaidBases|15.10's wipes is too thin to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 17 hours is how long the current world has been running. Its tags list a wipe every two weeks.
What happens on HARDZONE PVE|Quest|Skills|RaidBases|15.10 when wipe day arrives?
The average peak across its recent wipes was 24 players. The crowd on the latest wipe reached its high 3 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 12 when the crowd did not hold.
Population history
How many players does HARDZONE PVE|Quest|Skills|RaidBases|15.10 hold?
HARDZONE PVE|Quest|Skills|RaidBases|15.10 is carrying 1 players at the moment, out of 200 slots. Across the past week it peaked at 12 and averaged 3 players. Its busiest point in the last 48 hours was 15:00 UTC, averaging 8 players.
How does HARDZONE PVE|Quest|Skills|RaidBases|15.10 compare with other Rust servers in the rankings?
Player hours over the past week put HARDZONE PVE|Quest|Skills|RaidBases|15.10 at #1,913, inside the top 9% of all ranked servers.
Getting in
How do you get into HARDZONE PVE|Quest|Skills|RaidBases|15.10?
Two ways in: press F1 and enter client.connect 185.189.255.248:35300, or join from this page with Launch Rust, which opens Steam and connects you. https://hardzonepve.gamestores.app/ is its website.
