Local forecast · NA · us4
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map
Online NA · us4 185.199.95.46:28025 checked 13m ago
Current conditions
observed 13m agoplayers now
6% full
- 7-day average
- 2
- peak 11
- Rank
- #2,099
- top 9% · #331 in NA
- Last wipe
- 1d ago
- biweekly schedule
- Next wipe
- 7d 2h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 2h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 2h FW
- Wed 11 Nov 13:27 UK · 13:27 UTC 12d 21h
- Wed 25 Nov 13:27 UK · 13:27 UTC 26d 21h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 2h FW
- Wed 9 Dec 13:27 UK · 13:27 UTC 40d 21h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 2h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 10 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:27 UKWed 28 Oct, 13:27 UTC · 1d ago | – | – | running | 0 |
| Mon 19 Oct, 13:00 UKMon 19 Oct, 12:00 UTC · 10d ago | 15 | halved by day 3 | 9.1 days | 1 |
| Sun 11 Oct, 19:36 UKSun 11 Oct, 18:36 UTC · 17d ago | 9 | held half | 7.7 days | 0 |
| Sat 10 Oct, 09:04 UKSat 10 Oct, 08:04 UTC · 19d ago | 3 | – | 1.4 days | 0 |
| Thu 1 Oct, 13:01 UKThu 1 Oct, 12:01 UTC · 28d ago | 2 | held half | 8.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map hold a steady performance?
Its average over the last 48 hours was 30 server fps, and it never dropped below 22. The world held as many as 124,459 entities, buildings and deployables included. At most it drew 4,528 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map, and is it online now?
Right now Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map is up and running. Going by its reported uptime, the last restart was about 4 hours ago. In the last 7 full days it stayed up 163 of 168 hours, 97% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map based in?
The NA tag puts Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map in North America, and the region code is us4. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 185.199.95.46:28025.
What version of Rust is running on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
On Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
The server browser reads these tags from Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts14 (Group limit): You can have up to 14 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus4 (Region code): Region code: us4; ^b (Biweekly): The cycle is two weeks between wipes; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser puts it under North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live, Rust servers with zombies and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Settings and rules
What map is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map on?
Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map runs a procedural map of size 4,500, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by discord.gg/ZombieLand.
What settings does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map use, and what rules does it enforce?
No gather rate appears in the name Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map. You can have 14 players in a group. pve is the game mode, no player fighting. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map wipe?
Too few of Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 26 hours. The tags say it wipes every two weeks.
What happens on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map when wipe day arrives?
Its recent wipes drew an average peak of 9 players. The crowd on the latest wipe reached its high 10 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The fall below half came by day 3 when the crowd did not hold.
Player counts
Is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map busy or quiet?
The live count for Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map: 3 players, with 50 slots in total. Averaged over seven days: 2 players, peaking at 11. Its busiest point in the last 48 hours was 23:00 UTC, averaging 9 players.
What position does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map hold among Rust servers?
Seven-day player hours place Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map at #2,099, inside the top 9% of ranked servers and at #331 in North America.
How to join
What do you do to join Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?
Enter client.connect 185.199.95.46:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at http://Zombieland.io.
