Rust Wipe StatsWipe forecast
Now 47,275 players 11,713 servers 100 fresh wipes in 3 h

Local forecast

VerySecretRustProject | Pyccкий

Online 185.207.214.181:29015 checked 6m ago

moddedoxide

Current conditions

observed 6m ago
0 / ?
players now
Empty H 1 · avg 0 7-day high and average
7-day average
0
peak 1
Rank
#7,655
top 34%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:25 UKFri 16 Oct, 09:25 UTC · 12d ago 1 – running 0
Wed 14 Oct, 08:40 UKWed 14 Oct, 07:40 UTC · 14d ago 1 held half 2.1 days 0
Tue 13 Oct, 14:51 UKTue 13 Oct, 13:51 UTC · 15d ago 1 – 0.7 days 0
Fri 2 Oct, 09:07 UKFri 2 Oct, 08:07 UTC · 26d ago 2 halved by day 2 11.2 days 0
Fri 2 Oct, 00:17 UK FWThu 1 Oct, 23:17 UTC · 27d ago 2 – 0.4 days 1
Thu 24 Sep, 09:40 UKThu 24 Sep, 08:40 UTC · 34d ago 1 halved by day 2 7.6 days 0
Thu 17 Sep, 09:18 UKThu 17 Sep, 08:18 UTC · 41d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
48/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
37/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average
83/ 700

Quick answers

from the figures on this page

Server facts

Is performance good on VerySecretRustProject | Pyccкий?

Server fps averaged 48 in the last 48 hours; the lowest was 48. At its peak the world had 3,190 entities, counting buildings, deployables and the rest. The peak memory draw was 1,224 MB. Players feel lag when fps drops and the entity count climbs.

Is VerySecretRustProject | Pyccкий online at the moment, and how consistent is its uptime?

You will find VerySecretRustProject | Pyccкий online at the moment. Its reported uptime shows a restart about 5 days 12 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does VerySecretRustProject | Pyccкий sit?

Its name points to Europe, though VerySecretRustProject | Pyccкий publishes no region tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 185.207.214.181:29015 is its address.

What version of Rust is running on VerySecretRustProject | Pyccкий?

On VerySecretRustProject | Pyccкий you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do VerySecretRustProject | Pyccкий's tags tell you?

For the game's server browser, VerySecretRustProject | Pyccкий publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): It holds 0 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; jp0 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does VerySecretRustProject | Pyccкий appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include VerySecretRustProject | Pyccкий are: Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on VerySecretRustProject | Pyccкий?

The game generates the map on VerySecretRustProject | Pyccкий, procedural, size 1,024, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named ДЛЯ CЛAБЫX ПK.

What settings does VerySecretRustProject | Pyccкий use, and what rules does it enforce?

No gather rate appears in the name VerySecretRustProject | Pyccкий. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server runs with VAC switched off.

Wipe schedule

When does VerySecretRustProject | Pyccкий wipe?

No next wipe can be predicted for VerySecretRustProject | Pyccкий: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 16 hours.

What happens on VerySecretRustProject | Pyccкий when wipe day arrives?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.

Population history

What sort of population does VerySecretRustProject | Pyccкий carry?

Players on VerySecretRustProject | Pyccкий right now: 0. Averaged over seven days: 0 players, peaking at 1. At 16:00 UTC it was busiest over the past 48 hours, averaging 1 players.

What position does VerySecretRustProject | Pyccкий hold among Rust servers?

Player hours over the past week put VerySecretRustProject | Pyccкий at #7,655, inside the top 34% of all ranked servers.

How to join

How do you get into VerySecretRustProject | Pyccкий?

Open the console in Rust with F1, then type client.connect 185.207.214.181:29015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp0,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players It holds 0 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Other

jp0
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.