Local forecast
Building Bulletin Creative
Online 185.248.134.124:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
8% full
- 7-day average
- 4
- peak 15
- Rank
- #1,545
- top 7%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:23 UKThu 22 Oct, 18:23 UTC · 5d ago | 8 | – | running | 2 |
| Tue 13 Oct, 11:02 UKTue 13 Oct, 10:02 UTC · 14d ago | 15 | halved by day 3 | 9.3 days | 0 |
| Sun 4 Oct, 10:15 UKSun 4 Oct, 09:15 UTC · 23d ago | 10 | held half | 9 days | 0 |
| Fri 2 Oct, 04:38 UKFri 2 Oct, 03:38 UTC · 25d ago | 7 | held half | 2.2 days | 0 |
| Mon 21 Sep, 17:42 UKMon 21 Sep, 16:42 UTC · 36d ago | 14 | held half | 10.5 days | 2 |
| Thu 17 Sep, 10:04 UKThu 17 Sep, 09:04 UTC · 40d ago | 8 | held half | 4.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Building Bulletin Creative run?
Its average over the last 48 hours was 100 server fps, and it never dropped below 99. At its peak the world had 139,310 entities, counting buildings, deployables and the rest. Memory use reached 4,196 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is Building Bulletin Creative online at the moment, and how consistent is its uptime?
You will find Building Bulletin Creative online at the moment. Going by its reported uptime, the last restart was about 5 days 1 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Building Bulletin Creative sit?
No region is published by Building Bulletin Creative. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 185.248.134.124:28015.
What Rust version is Building Bulletin Creative on?
On Building Bulletin Creative you will find Rust network protocol 2635 and build 166494, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on Building Bulletin Creative?
For the game's server browser, Building Bulletin Creative publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Building Bulletin Creative appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Building Bulletin Creative: Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What map is Building Bulletin Creative on?
Building Bulletin Creative runs a procedural map of size 6,000, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.
What settings does Building Bulletin Creative use, and what rules does it enforce?
Gather rate is not given in the name for Building Bulletin Creative. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) is off on this server.
Wipe times
On what schedule does Building Bulletin Creative wipe?
There is no next wipe to predict, because Building Bulletin Creative wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 5 days 3 hours is how long the current world has been running.
What happens on Building Bulletin Creative when wipe day arrives?
At their busiest, its recent wipes averaged 11 players. The crowd on the latest wipe reached its high 2 hours in. Half the peak or more lasted to the next wipe in 80% of its recent wipes. When it did not hold, the crowd dropped under half by day 3.
Population
What sort of population does Building Bulletin Creative carry?
Building Bulletin Creative is carrying 8 players at the moment, out of 100 slots. Averaged over seven days: 4 players, peaking at 15. The last 48 hours peak at 20:00 UTC, when the average was 13 players.
What position does Building Bulletin Creative hold among Rust servers?
Player hours over the past week put Building Bulletin Creative at #1,545, inside the top 7% of all ranked servers.
How to join
What steps let you join Building Bulletin Creative?
Enter client.connect 185.248.134.124:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/rusticated is its website.