Rust Wipe StatsWipe forecast
Now 56,753 players 11,714 servers 169 fresh wipes in 3 h

Local forecast · EU

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

Online EU 185.248.134.200:28014 checked 7m ago

vanilla

Current conditions

observed 7m ago
1 / 25
players now
Quiet H 12 · avg 2 7-day high and average

4% full

7-day average
2
peak 12
Rank
#2,506
top 11% · #965 in EU
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0510152011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
25
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 09:58 UKMon 19 Oct, 08:58 UTC · 10d ago 7 – running 3
Wed 14 Oct, 20:21 UKWed 14 Oct, 19:21 UTC · 14d ago 11 held half 4.6 days 1
Thu 1 Oct, 18:17 UK FWThu 1 Oct, 17:17 UTC · 27d ago 57+10 queue halved by day 1 13.1 days 41
Thu 1 Oct, 10:07 UKThu 1 Oct, 09:07 UTC · 28d ago 57+10 queue – 0.3 days 8
Thu 24 Sep, 12:06 UKThu 24 Sep, 11:06 UTC · 34d ago 18 held half 6.9 days 5
Tue 22 Sep, 20:53 UKTue 22 Sep, 19:53 UTC · 36d ago 18 – 1.6 days 5
Thu 17 Sep, 07:19 UKThu 17 Sep, 06:19 UTC · 42d ago 9 held half 5.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
114/ 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
15/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
37/ 100
Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 22 on average
34/ 150
ShockRust | Build Обновление EU · no group limit · 9 on average
14/ 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average
5/ 50

Quick answers

from the figures on this page

Server details

How smoothly does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run?

Across the last 48 hours the average was 30 server fps, with a floor of 24. Buildings, deployables and all else in the world took the entity count to a peak of 97,000. The peak memory draw was 2,478 MB. A falling fps and a rising entity count show up to players as lag.

How reliable is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and is it online now?

As of now, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is online. Going by its reported uptime, the last restart was about 3 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sit?

The EU tag places Raichu Staging | F1 Spawn | Noclip | DLC Unlocked in Europe, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 185.248.134.200:28014 is its address.

What version of Rust is running on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Rust network protocol 2635 and build 169621 on Linux is what Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Who operates Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

A raichu.tv hostname is published by Raichu Staging | F1 Spawn | Noclip | DLC Unlocked and by 1 other server we track, which points to the same operator running them.

What do Raichu Staging | F1 Spawn | Noclip | DLC Unlocked's tags tell you?

These are the tags Raichu Staging | F1 Spawn | Noclip | DLC Unlocked publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp25 (Max players): It holds 25 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs169621 (Build): It runs game build 169621; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^c (Creative): Build what you like, with nothing to gather: a sandbox; ^k (Build server): Practise building and work out base designs; EU (Europe): The server browser puts it under Europe; sc1 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: Rust servers in Europe, Rust build and creative servers, Rust servers tagged creative and Vanilla Rust servers. Find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is in use on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

A procedural map of size 4,000 with seed 201026, generated by the game, runs on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.

Which settings and rules are in force on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Gather rate is not given in the name for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. No group setting is published, so the game default of 8 players applies. build & creative is the game mode, no gathering: just sandbox building. Community is its listing in the server browser. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.

Wipe days

Which days and times does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked schedule its wipes for?

There is no next wipe to predict, because Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 10 days 1 hours.

What should you expect from wipe day on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The average peak across its recent wipes was 25 players. The crowd on the latest wipe reached its high 8 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Player counts

Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked busy or quiet?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is carrying 1 players at the moment, out of 25 slots. The seven-day average is 2 players, with a peak of 12. Its busiest point in the last 48 hours was 20:00 UTC, averaging 9 players.

What position does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked hold among Rust servers?

Player hours over the last seven days rank Raichu Staging | F1 Spawn | Noclip | DLC Unlocked at #2,506, top 11% overall and #965 in Europe.

How to join

What do you do to join Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Enter client.connect 185.248.134.200:28014 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/rustality is its website.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^v,^c,^k,EU,gmrust,cs169621,sc1,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp25
Max players It holds 25 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs169621
Build It runs game build 169621.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^c
Creative Build what you like, with nothing to gather: a sandbox.
^k
Build server Practise building and work out base designs.

Region

EU
Europe The server browser puts it under Europe.

Other

sc1
Custom tag This is no standard Rust tag: a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.