Rust Wipe StatsWipe forecast
Now 47,233 players 11,652 servers 114 fresh wipes in 3 h

Local forecast

Rust Cuba solo duo 2X

Offline 185.249.196.89:27000 checked 16h ago

2x moddedcarbon

Current conditions

observed 16h ago
0 / 24
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123409:0015:0021:0004:0010:0016:00

Hourly average and peak, UTC.

Server performance

02040608009:0015:0021:0004:0010:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:28 UKSun 25 Oct, 21:28 UTC · 3d ago 0 – running 0
Sat 17 Oct, 00:08 UKFri 16 Oct, 23:08 UTC · 12d ago 8 halved by day 1 8.9 days 0
Thu 15 Oct, 21:03 UKThu 15 Oct, 20:03 UTC · 13d ago 8 – 1.1 days 2
Tue 13 Oct, 20:54 UKTue 13 Oct, 19:54 UTC · 15d ago 11 halved by day 1 2 days 0
Tue 13 Oct, 04:22 UKTue 13 Oct, 03:22 UTC · 16d ago 11 – 0.7 days 0
Mon 12 Oct, 22:08 UKMon 12 Oct, 21:08 UTC · 16d ago 11 – 0.3 days 0
Sun 11 Oct, 23:27 UKSun 11 Oct, 22:27 UTC · 17d ago 11 – 0.9 days 0
Fri 9 Oct, 06:25 UKFri 9 Oct, 05:25 UTC · 20d ago 0 – 2.7 days 2
Thu 8 Oct, 22:54 UKThu 8 Oct, 21:54 UTC · 20d ago 9 – 0.3 days 0
Sun 27 Sep, 01:00 UKSun 27 Sep, 00:00 UTC · 32d ago 0 – 11.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 814 on average
524/ 550
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 603 on average
278/ 300
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 373 on average
101/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 351 on average
114/ 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 332 on average
895/ 970
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average
132/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on Rust Cuba solo duo 2X?

Across the last 48 hours the average was 60 server fps, with a floor of 59. At its peak the world had 11,000 entities, counting buildings, deployables and the rest. Memory use reached 1,402 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is Rust Cuba solo duo 2X online at the moment, and how consistent is its uptime?

Last seen 16 hours ago, Rust Cuba solo duo 2X is offline now. Its reported uptime shows a restart about 2 days 4 hours ago. In the last 7 full days it stayed up 68 of 168 hours, 40% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is Rust Cuba solo duo 2X based in?

There is no published region for Rust Cuba solo duo 2X. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 185.249.196.89:27000.

What version of Rust is running on Rust Cuba solo duo 2X?

On Rust Cuba solo duo 2X you will find Rust network protocol 2635 and build 169516, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on Rust Cuba solo duo 2X?

For the game's server browser, Rust Cuba solo duo 2X publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp24 (Max players): It holds 24 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169516 (Build): It runs game build 169516; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Rust Cuba solo duo 2X?

These Rust Wipe Stats lists include Rust Cuba solo duo 2X: 2x Rust servers: wipe days and hold and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Settings and rules

What map is Rust Cuba solo duo 2X on?

Rust Cuba solo duo 2X runs a procedural map of size 2,000, seed 100, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.

What settings does Rust Cuba solo duo 2X use, and what rules does it enforce?

Rust Cuba solo duo 2X sets gather at 2x, according to its own name. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does Rust Cuba solo duo 2X wipe?

Rust Cuba solo duo 2X keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 3 days 11 hours is how long the current world has been running.

What should you expect from wipe day on Rust Cuba solo duo 2X?

Its recent wipes drew an average peak of 5 players. Peak numbers on the latest wipe arrived 0 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Population history

Is Rust Cuba solo duo 2X busy or quiet?

Rust Cuba solo duo 2X is offline at the moment; the last sighting was 16 hours ago. The seven-day average stands at 0 players.

What position does Rust Cuba solo duo 2X hold among Rust servers?

The last seven days of player hours rank Rust Cuba solo duo 2X at #15,335, in the top 69% of ranked servers.

Getting in

What steps let you join Rust Cuba solo duo 2X?

Enter client.connect 185.249.196.89:27000 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs169516,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp24
Max players It holds 24 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169516
Build It runs game build 169516.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.