Rust Wipe StatsWipe forecast
Now 102,609 players 11,866 servers 551 fresh wipes in 3 h

Local forecast

Rust Privado [Tailscale]

Offline 187.188.253.250:28015 checked 1d ago

Current conditions

observed 1d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
24d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 28 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:20 UKMon 5 Oct, 09:20 UTC · 24d ago – – running 0
Mon 28 Sep, 04:19 UKMon 28 Sep, 03:19 UTC · 31d ago 0 – 7.3 days 0
Wed 23 Sep, 03:38 UKWed 23 Sep, 02:38 UTC · 36d ago 0 – 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
307/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
385/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
926/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
45/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
979/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
780/ 800

Quick answers

from the figures on this page

Server details

Is Rust Privado [Tailscale] online at the moment, and how consistent is its uptime?

Rust Privado [Tailscale] is currently offline, with the last sighting 41 hours ago. In the last 7 full days it stayed up 2 of 168 hours, 1% of the time. The first sighting by Rust Wipe Stats was on 19 September 2026.

Where does Rust Privado [Tailscale] run from?

For Rust Privado [Tailscale], no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 187.188.253.250:28015 is its address.

What Rust version is Rust Privado [Tailscale] on?

On Rust Privado [Tailscale] you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on Rust Privado [Tailscale]?

These are the tags Rust Privado [Tailscale] publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Rust Privado [Tailscale]?

The Rust Wipe Stats lists that include Rust Privado [Tailscale] are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is in use on Rust Privado [Tailscale]?

The game generates the map on Rust Privado [Tailscale], a procedural one.

Which settings and rules are in force on Rust Privado [Tailscale]?

The name of Rust Privado [Tailscale] says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is disabled.

Wipe days

On what schedule does Rust Privado [Tailscale] wipe?

Rust Privado [Tailscale] keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 10 hours.

What should you expect from wipe day on Rust Privado [Tailscale]?

The average peak across its recent wipes was 0 players.

Population

How many players does Rust Privado [Tailscale] hold?

At this moment Rust Privado [Tailscale] is down, having last been seen 41 hours ago. The average for the past week is 0 players.

How does Rust Privado [Tailscale] compare with other Rust servers in the rankings?

Player hours over the past week put Rust Privado [Tailscale] at #15,289, inside the top 69% of all ranked servers.

Join the server

How do you get into Rust Privado [Tailscale]?

Enter client.connect 187.188.253.250:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.