Rust Wipe StatsWipe forecast
Now 34,993 players 11,617 servers 74 fresh wipes in 3 h

Local forecast

okasha_server

Offline 188.0.114.67:28015 checked 10d ago

Current conditions

observed 10d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#13,655
top 62%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct17 Oct21 Oct25 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 15

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:40 UKFri 16 Oct, 18:40 UTC · 12d ago 1 – running 0
Thu 15 Oct, 21:29 UKThu 15 Oct, 20:29 UTC · 13d ago 1 – 0.9 days 0
Tue 29 Sep, 21:35 UKTue 29 Sep, 20:35 UTC · 29d ago 1 halved by day 15 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average
194/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
176/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
15/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
16/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
98/ 200

Quick answers

from the figures on this page

Server details

How reliable is okasha_server, and is it online now?

okasha_server is currently offline, with the last sighting 10 days 11 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 29 September 2026.

What location is okasha_server based in?

No region is published by okasha_server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 188.0.114.67:28015.

What version of Rust is running on okasha_server?

On okasha_server you will find Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on okasha_server?

For the game's server browser, okasha_server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does okasha_server appear among the Rust Wipe Stats lists and filters?

okasha_server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is okasha_server on?

The map is procedural, generated by the game on okasha_server.

What settings does okasha_server use, and what rules does it enforce?

Gather rate is not given in the name for okasha_server. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Community is its listing in the server browser. This server has VAC switched on.

Wipe days

On what schedule does okasha_server wipe?

No next wipe can be predicted for okasha_server: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 12 days 12 hours.

What happens on okasha_server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 15 when the crowd did not hold.

Population history

How many players does okasha_server hold?

okasha_server is offline at the moment; the last sighting was 10 days 11 hours ago.

Where does okasha_server sit in the rankings?

Ranked #13,655 on seven-day player hours, okasha_server is in the top 62% of all ranked servers.

Join the server

What do you do to join okasha_server?

Open the console in Rust with F1, then type client.connect 188.0.114.67:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players 10 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.