Local forecast
test
Offline 188.146.134.14:28015 checked 31d ago
Current conditions
observed 31d agoplayers now
50% full
- 7-day average
- 0
- peak –
- Rank
- #14,533
- top 61%
- Last wipe
- 31d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is test online at the moment, and how consistent is its uptime?
test is currently offline, with the last sighting 31 days 1 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 27 September 2026.
What location is test based in?
For test, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 188.146.134.14:28015 is its address.
What Rust version is test on?
On test you will find Rust network protocol 2633 and build 165217, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do test's tags tell you?
These are the tags test publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does test appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include test: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on test?
The game generates the map on test, a procedural one.
What settings does test use, and what rules does it enforce?
The name of test says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does test schedule its wipes for?
Too few wipes on test are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 31 days 10 hours.
Population
Is test busy or quiet?
At this moment test is down, having last been seen 31 days 1 hours ago.
What position does test hold among Rust servers?
Player hours over the past week put test at #14,533, inside the top 61% of all ranked servers.
Getting in
How do you get into test?
Open the console in Rust with F1, then type client.connect 188.146.134.14:28015 to join. On this page, Launch Rust does the same through Steam.