Local forecast
Rust | Fast Octus
Online 188.234.245.76:28015 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #9,330
- top 42%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 18:30 UKSun 4 Oct, 17:30 UTC · 24d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Rust | Fast Octus hold a steady performance?
Its average over the last 48 hours was 235 server fps, and it never dropped below 196. At its peak the world had 103,761 entities, counting buildings, deployables and the rest. Memory use reached 3,709 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is Rust | Fast Octus, and is it online now?
Right now Rust | Fast Octus is up and running. Its reported uptime shows a restart about 3 days 1 hours ago. In the last 7 full days it stayed up 58 of 168 hours, 35% of the time. The first sighting by Rust Wipe Stats was on 1 October 2026.
What location is Rust | Fast Octus based in?
There is no published region for Rust | Fast Octus. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 188.234.245.76:28015 is its address.
What Rust version is Rust | Fast Octus on?
Rust network protocol 2635 and build 168909 on Linux is what Rust | Fast Octus runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do Rust | Fast Octus's tags tell you?
For the game's server browser, Rust | Fast Octus publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Rust | Fast Octus appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Rust | Fast Octus are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
Settings and rules
What map is Rust | Fast Octus on?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on Rust | Fast Octus. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
What settings does Rust | Fast Octus use, and what rules does it enforce?
Gather rate is not given in the name for Rust | Fast Octus. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser files it under Community. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does Rust | Fast Octus wipe?
Too few wipes on Rust | Fast Octus are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 24 days 3 hours.
What should you expect from wipe day on Rust | Fast Octus?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
What sort of population does Rust | Fast Octus carry?
Out of 50 slots, Rust | Fast Octus has 0 filled right now. Averaged over seven days: 0 players, peaking at 2.
Where does Rust | Fast Octus sit in the rankings?
The last seven days of player hours rank Rust | Fast Octus at #9,330, in the top 42% of ranked servers.
Getting in
What steps let you join Rust | Fast Octus?
Two ways in: press F1 and enter client.connect 188.234.245.76:28015, or join from this page with Launch Rust, which opens Steam and connects you.