Local forecast
testserver
Offline 188.236.51.252:28015 checked 19d ago
Current conditions
observed 19d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,609
- top 61%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:25 UKWed 7 Oct, 14:25 UTC · 21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is testserver, and is it online now?
testserver is currently offline, with the last sighting 19 days 3 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 7 October 2026.
Where does testserver run from?
There is no published region for testserver. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 188.236.51.252:28015 is its address.
What version of Rust is running on testserver?
On testserver you will find Rust network protocol 2634 and build 167058, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
What do testserver's tags tell you?
These are the tags testserver publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts5 (Group limit): Teams hold no more than 5; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does testserver appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include testserver: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on testserver?
The map is procedural, generated by the game on testserver.
What settings does testserver use, and what rules does it enforce?
The name of testserver says nothing about gather rate. The limit on groups is 5 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does testserver wipe?
Its rhythm cannot be read yet, as too few of testserver's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 21 days 3 hours.
What happens on testserver when wipe day arrives?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
What sort of population does testserver carry?
At this moment testserver is down, having last been seen 19 days 3 hours ago.
What position does testserver hold among Rust servers?
Ranked #13,609 on seven-day player hours, testserver is in the top 61% of all ranked servers.
Join the server
What steps let you join testserver?
Enter client.connect 188.236.51.252:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.