Rust Wipe StatsWipe forecast
Now 86,772 players 11,856 servers 363 fresh wipes in 3 h

Local forecast

Staging Dev Server

Offline 188.245.20.40:28015 checked 20d ago

Current conditions

observed 20d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,841
top 72%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:39 UKFri 9 Oct, 12:39 UTC · 20d ago 0 – running 0
Thu 8 Oct, 21:09 UKThu 8 Oct, 20:09 UTC · 20d ago 0 – 0.7 days 0
Thu 8 Oct, 12:39 UKThu 8 Oct, 11:39 UTC · 21d ago 0 – 0.4 days 0
Thu 8 Oct, 01:39 UKThu 8 Oct, 00:39 UTC · 21d ago 0 – 0.5 days 0
Wed 7 Oct, 19:09 UKWed 7 Oct, 18:09 UTC · 21d ago 0 – 0.3 days 0
Wed 7 Oct, 13:08 UKWed 7 Oct, 12:08 UTC · 22d ago 0 – 0.3 days 0
Tue 6 Oct, 19:09 UKTue 6 Oct, 18:09 UTC · 22d ago 0 – 0.7 days 0
Tue 6 Oct, 13:08 UKTue 6 Oct, 12:08 UTC · 23d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
503/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
440/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
255/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
61/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
306/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
28/ 250

Quick answers

from the figures on this page

Server details

Is Staging Dev Server online at the moment, and how consistent is its uptime?

Last seen 20 days 2 hours ago, Staging Dev Server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 5 October 2026 it was first recorded by Rust Wipe Stats.

In which location does Staging Dev Server sit?

For Staging Dev Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 188.245.20.40:28015.

What version of Rust is running on Staging Dev Server?

Rust network protocol 2635 and build 167431 on Linux is what Staging Dev Server runs. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on Staging Dev Server?

For the game's server browser, Staging Dev Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167431 (Build): Game build: 167431; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Staging Dev Server appear among the Rust Wipe Stats lists and filters?

Staging Dev Server appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is Staging Dev Server on?

The game generates the map on Staging Dev Server, a procedural one.

What settings does Staging Dev Server use, and what rules does it enforce?

Gather rate is not given in the name for Staging Dev Server. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe days

On what schedule does Staging Dev Server wipe?

No next wipe can be predicted for Staging Dev Server: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 2 hours.

What happens on Staging Dev Server when wipe day arrives?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population history

What sort of population does Staging Dev Server carry?

At this moment Staging Dev Server is down, having last been seen 20 days 2 hours ago.

Where does Staging Dev Server sit in the rankings?

Ranked #15,841 on seven-day player hours, Staging Dev Server is in the top 72% of all ranked servers.

Getting in

What do you do to join Staging Dev Server?

Enter client.connect 188.245.20.40:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167431,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs167431
Build Game build: 167431.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.